Alexander123
First Post
I have the 3.0 psionics handbook and I wanted to know what people considered to be broken in the book. I know that thrall seems to be overpowered as it is an epic spell for the wizard.
Well, I'll be damned! I always thought it was a new augment since the power was reprinted in Complete Psion...The augment for a move-action manifestation time is actually in the XPH. There are many reasons CPsi sucks, but that isn't one of them.
Well, I'll be damned! I always thought it was a new augment since the power was reprinted in Complete Psion...
Still, it's a remarkably bad idea![]()
True. I still feel it sets a bad precedent. It's like a magic item granting a second swift action per round. I.e. it breaks one of the unwritten rules of the game that endangers the careful balance of actions in a round.Move action Dimension Door is all about doing something and getting out of Dodge - not about teleporting in somewhere and laying waste, since you can't do anything after manifesting it until your next round.
It's really not that bad given the "can't do anything afterwards" caveat.
The 'big deal' is, that there is nothing else in a hundred source books that allows something similar.hey guys I dont want to burst bubbles here but what the big deal of "move action" D Door power augment?
That actually 'helps' to increase the nova effect, i.e. burning your power points in no time at all, leading to the dreaded 15 minute adventuring day (or rather, as in this case a 30 second adventuring day).It adds 6 points to the cost, so thats the point equivelant of a 6th/7th level or higher level power, couldnt we all find 6th/7th spells/powers that dwarf this? Not to mention but has everybody overlooked the simple fact that quicken power also adds 6 points.