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General Tabletop Discussion
D&D Older Editions
[3.5] Standing up from prone draws AoOs?
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<blockquote data-quote="Stalker0" data-source="post: 1024890" data-attributes="member: 5889"><p>I think people are giving way too much credit to the trip mechanic, it is not as easy as it seems.</p><p></p><p>First of all, as far as I know, you still have to make a touch attack. That's not automatic.</p><p></p><p>Second, its an ability score contest. Meaning all of that fighter's weapon focus, weapon spec, +5 magical buzzsaw means jack crap. Furthermore, the defender can choose to go with either a str or dex check, meaning the difference is not going to be a whole lot.</p><p></p><p>Third, if he fails, then there a countertrip for free. My butt could be on the matt, or I could just give up my weapon and be disarmed.</p><p></p><p>Fourth, we are talking a huge oppurtunity cost. At mid to higher levels, a fighter with his first attack goes through most AC's like butter. So he is giving up a lot of damage- for the "potential" of dealing more damage and putting the opponent at a disadvantage. Its a gamble, and if you want people to gamble, the reward has to justify the risk.</p><p></p><p>Frankly, the 3.0 trip mechanic didn't have a lot of reward for the risk. Sure you could take out somebodies full round action, which was nice, but consider how much risk was involved it often times wasn't worth it. From what I can tell reading the forums for the last year or so- a lot of people didn't use trip unless in very very specific circumstances.</p><p></p><p>So hooray!! Maybe people will actually use special tactics, and break up the boringness of hack and slash.</p><p></p><p>For all of those people who say the new mechanic is ungodly broken, go ahead and play one of those specialized trip monkeys. You'll have a lot of fun when your constantly putting your opponent to the mat, laughing as he tries to crawl away. And you'll be very embarrased when you waste a large damage dealing strike to trip up a dex 20 rogue and fail, or find yourself the one trying to crawl away.</p><p></p><p>It is like many things in dnd, AN option, not THE option.</p></blockquote><p></p>
[QUOTE="Stalker0, post: 1024890, member: 5889"] I think people are giving way too much credit to the trip mechanic, it is not as easy as it seems. First of all, as far as I know, you still have to make a touch attack. That's not automatic. Second, its an ability score contest. Meaning all of that fighter's weapon focus, weapon spec, +5 magical buzzsaw means jack crap. Furthermore, the defender can choose to go with either a str or dex check, meaning the difference is not going to be a whole lot. Third, if he fails, then there a countertrip for free. My butt could be on the matt, or I could just give up my weapon and be disarmed. Fourth, we are talking a huge oppurtunity cost. At mid to higher levels, a fighter with his first attack goes through most AC's like butter. So he is giving up a lot of damage- for the "potential" of dealing more damage and putting the opponent at a disadvantage. Its a gamble, and if you want people to gamble, the reward has to justify the risk. Frankly, the 3.0 trip mechanic didn't have a lot of reward for the risk. Sure you could take out somebodies full round action, which was nice, but consider how much risk was involved it often times wasn't worth it. From what I can tell reading the forums for the last year or so- a lot of people didn't use trip unless in very very specific circumstances. So hooray!! Maybe people will actually use special tactics, and break up the boringness of hack and slash. For all of those people who say the new mechanic is ungodly broken, go ahead and play one of those specialized trip monkeys. You'll have a lot of fun when your constantly putting your opponent to the mat, laughing as he tries to crawl away. And you'll be very embarrased when you waste a large damage dealing strike to trip up a dex 20 rogue and fail, or find yourself the one trying to crawl away. It is like many things in dnd, AN option, not THE option. [/QUOTE]
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[3.5] Standing up from prone draws AoOs?
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