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General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
[3.5] Threat ranges no longer stack!
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<blockquote data-quote="Metalsmith" data-source="post: 967822" data-attributes="member: 2906"><p>You did take the Hard Road on this character build. </p><p></p><p>Being self-sufficient is fine if you play with a bunch of bastards who you can't count on, or if you are playing mano a mano with just the DM and you. If you're playing with a group you can atleast half depend on you can eliminate much of the cost in class abilites you'd have to cough up. A few Wands of Keen, Assn Sense and a willing Cleric or Sorcerer or Rogue in the party and you can take just pure levels of Fighter and Weapon Master.</p><p></p><p>I honestly dont understand the Pissing and Moaning about Threat Ranges not stacking opon each other. You're still able to Double your Threat Range, you just are not able to Tripple it or Quadruple it anymore.</p></blockquote><p></p>
[QUOTE="Metalsmith, post: 967822, member: 2906"] You did take the Hard Road on this character build. Being self-sufficient is fine if you play with a bunch of bastards who you can't count on, or if you are playing mano a mano with just the DM and you. If you're playing with a group you can atleast half depend on you can eliminate much of the cost in class abilites you'd have to cough up. A few Wands of Keen, Assn Sense and a willing Cleric or Sorcerer or Rogue in the party and you can take just pure levels of Fighter and Weapon Master. I honestly dont understand the Pissing and Moaning about Threat Ranges not stacking opon each other. You're still able to Double your Threat Range, you just are not able to Tripple it or Quadruple it anymore. [/QUOTE]
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Community
General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
[3.5] Threat ranges no longer stack!
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