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D&D Older Editions, OSR, & D&D Variants
[3.5] Threat ranges no longer stack!
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<blockquote data-quote="Pax" data-source="post: 968927" data-attributes="member: 6875"><p>Greatsword, Flaming and Shocking Burst, does not do 4d6. It does 2d6+1d6[fire]+1d6[shock]. On a critical hit -- multipleir increased through Weapon Master ability -- it does 6d6+1d6[fire]+1d6[shock]+3d10[shock]. That's a total of 8d6+3d10, not 10d6+3d10. And if he gets +38 damage, triple that is 114, not 56.</p><p></p><p>So, the numbers you've cited are waaaaaay off on being accurate enough to bring into play here.</p><p></p><p>As for CR18 ... that's pretty up there to begin with. However, there're plenty of creatures he could face, which woudl NOT be subject to critical hits. Throw him against a Lich (Cleric 14 base), with appropriate undead minions. Or a Vampire-and-flunkies. Or heck, both at once.</p><p></p><p>Or even better ... a normal fighter, wearing Full Plate +1 of Heavy Fortification. *poof* no more critical hits.</p><p></p><p>Lastly -- how is this character "always critting", if he's using a real die? Greatsword is 19-20/x2; with keen, impcrit, aND Weapon Master, that's 13-20/x2 (and occasionally, 13-20/x3); 40% of his swings should threat, hit or miss. 40% is less than 100%.</p><p></p><p></p><p></p><p>Twin Sonic-Substituted Firebrand, same metaRod. 30d6 is more than 24d6 (even if there ARE saves allowed).</p><p></p><p></p><p></p><p>Yes, the mage can. It's called Disintigrate, and I've seen some ludicrously-high damage levels cited (somethign like 3d6/level). Maximise THAT sucker at 18th level, and we're talking something like 324hp of damage.</p><p></p><p></p><p></p><p>MOST of the creatures at the upper levels are crit-immune or crit-resistant; it's not a matter of searchign them out exclusively, it's a matter of, if 2/3 of the appropriate challenges available to a character of 15+ levels are immune to critical hits, then, said character should EXPECT criticals to not be possible at least ONE third of the time.</p><p></p><p></p><p></p><p>No. The function of the lead designer for WOTC's R&D department is to discern what <strong>the majority of customers</strong> would like, and write THAT.</p></blockquote><p></p>
[QUOTE="Pax, post: 968927, member: 6875"] Greatsword, Flaming and Shocking Burst, does not do 4d6. It does 2d6+1d6[fire]+1d6[shock]. On a critical hit -- multipleir increased through Weapon Master ability -- it does 6d6+1d6[fire]+1d6[shock]+3d10[shock]. That's a total of 8d6+3d10, not 10d6+3d10. And if he gets +38 damage, triple that is 114, not 56. So, the numbers you've cited are waaaaaay off on being accurate enough to bring into play here. As for CR18 ... that's pretty up there to begin with. However, there're plenty of creatures he could face, which woudl NOT be subject to critical hits. Throw him against a Lich (Cleric 14 base), with appropriate undead minions. Or a Vampire-and-flunkies. Or heck, both at once. Or even better ... a normal fighter, wearing Full Plate +1 of Heavy Fortification. *poof* no more critical hits. Lastly -- how is this character "always critting", if he's using a real die? Greatsword is 19-20/x2; with keen, impcrit, aND Weapon Master, that's 13-20/x2 (and occasionally, 13-20/x3); 40% of his swings should threat, hit or miss. 40% is less than 100%. Twin Sonic-Substituted Firebrand, same metaRod. 30d6 is more than 24d6 (even if there ARE saves allowed). Yes, the mage can. It's called Disintigrate, and I've seen some ludicrously-high damage levels cited (somethign like 3d6/level). Maximise THAT sucker at 18th level, and we're talking something like 324hp of damage. MOST of the creatures at the upper levels are crit-immune or crit-resistant; it's not a matter of searchign them out exclusively, it's a matter of, if 2/3 of the appropriate challenges available to a character of 15+ levels are immune to critical hits, then, said character should EXPECT criticals to not be possible at least ONE third of the time. No. The function of the lead designer for WOTC's R&D department is to discern what [b]the majority of customers[/b] would like, and write THAT. [/QUOTE]
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[3.5] Threat ranges no longer stack!
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