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[3.5e D&D Greyhawk] The Sunless Citadel [OOC]
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<blockquote data-quote="perrinmiller" data-source="post: 5180753" data-attributes="member: 88649"><p>Sorry I finally looked at Unearthed Arcana and there is no defined trapfinding ranger. The defined variants of Rangers (Urban and Planar do some skill swapping but mainly for flavor of knowledge type skills). </p><p></p><p>PG 58 talks about making a Ranger more like a Druid, mentions nothing about making a trapfinding Ranger. I don't think I am going to allow customizing classes outside of what was defined. </p><p></p><p>If you want the Trapfinding (a Rogue Feat) I would take Scout. To detect traps with DC21 and above you need this feat no matter what your Search Skill is. Investing in Disable Device a little as a cross-class skill is viable for easy traps, and the Trapfinding feat allows for disarming magical traps.</p><p></p><p>Also there is a sidebar on pg73 of the PHB regarding ways of beating traps without rolling the Disable Check.</p></blockquote><p></p>
[QUOTE="perrinmiller, post: 5180753, member: 88649"] Sorry I finally looked at Unearthed Arcana and there is no defined trapfinding ranger. The defined variants of Rangers (Urban and Planar do some skill swapping but mainly for flavor of knowledge type skills). PG 58 talks about making a Ranger more like a Druid, mentions nothing about making a trapfinding Ranger. I don't think I am going to allow customizing classes outside of what was defined. If you want the Trapfinding (a Rogue Feat) I would take Scout. To detect traps with DC21 and above you need this feat no matter what your Search Skill is. Investing in Disable Device a little as a cross-class skill is viable for easy traps, and the Trapfinding feat allows for disarming magical traps. Also there is a sidebar on pg73 of the PHB regarding ways of beating traps without rolling the Disable Check. [/QUOTE]
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[3.5e D&D Greyhawk] The Sunless Citadel [OOC]
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