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D&D Older Editions
[3.5e] Fixing the Sorcerer
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<blockquote data-quote="Spatzimaus" data-source="post: 1040144" data-attributes="member: 3051"><p>Having played one off and on since 3E started, I'm one of the "it ain't broke" people. Sorcerers are just fine, powerwise, the way they are IMO. They don't need the huge power boost you're giving them (and yes, 5 free Feats is a huge boost). What they need, though, are some flavor abilities to separate them from the Wizards.</p><p></p><p>The Eschew Materials at 1 is fine. It fits the flavor, and it's a relatively minor bonus.</p><p></p><p>The "0 per day" thing is fine, too. It links them more to the Bard class, and it's different than anything a Wizard gets.</p><p></p><p>Toss the metamagic/item Feats, though. The Wizard's advantage is his bonus Feats, don't give it to the Sorcerers too.</p><p></p><p>Give them Spell Thematics at level 3. It's a really minor Feat, but it fits them better than anyone.</p><p></p><p>Remove the Familiar from the class. It's more of a Wizard thing anyway, and it'll balance out the two free Feats you're giving.</p></blockquote><p></p>
[QUOTE="Spatzimaus, post: 1040144, member: 3051"] Having played one off and on since 3E started, I'm one of the "it ain't broke" people. Sorcerers are just fine, powerwise, the way they are IMO. They don't need the huge power boost you're giving them (and yes, 5 free Feats is a huge boost). What they need, though, are some flavor abilities to separate them from the Wizards. The Eschew Materials at 1 is fine. It fits the flavor, and it's a relatively minor bonus. The "0 per day" thing is fine, too. It links them more to the Bard class, and it's different than anything a Wizard gets. Toss the metamagic/item Feats, though. The Wizard's advantage is his bonus Feats, don't give it to the Sorcerers too. Give them Spell Thematics at level 3. It's a really minor Feat, but it fits them better than anyone. Remove the Familiar from the class. It's more of a Wizard thing anyway, and it'll balance out the two free Feats you're giving. [/QUOTE]
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[3.5e] Fixing the Sorcerer
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