Making a little more order out of Mat Smith's ramblings...
Chapter 1: Running the Game.
- Shows you the ropes of how a game typically flows and feels
Chapter 2: Using the Rules
- like movement, bonus types, combat, skill and ability checks, saving throws, magic, etc.
Chapter 3: Adventures
- motivation
- encounters
- treasure
- adventure types
- dungeon terrain
- dungeon ecology
- traps
- wilderness adventures
- urban adventures
Chapter 4: Nonplayer Characters.
Chapter 5: Campaigns.
- establishing and maintaining a campaign
- how the characters and the world around them interact
- various events (such as war) and other calamities
- world-building
- interplanar adventuring
- creating your own cosmology
Chapter 6: Characters.
- ability scores
- races
- subraces
- modifying and creating character classes
- 16 Prestige Classes
- how PCs improve
- cohorts
- familiars
- mounts
- animal companions
- epic characters
Chapter 7: Magic Items
-
"72 pages of things that glow when you cast detect magic" (I like that quote.

)
Glossary
- filled with expansive definitions
- descriptions of various conditions (like "energy drained" and "nauseated")
- a section on the various effects and damage caused by The Environment; such as immersion in acid, exposure to extreme cold, catching on fire, standing in lava.
Visual Aids
- three pages of spell effect templates (so you know what squares are affected by your 15-, 30-, 60-, or 120-foot cones, or those 5-, 10-, 20-, 40-, or 80-foot radius effects).
- three pages that illustrate the space occupied by different-sized creatures and their reach (including the threatened space when they're armed with a reach weapon)
- six pages of various and sundry things you can use as terrain and dungeon dressing when setting up your battlemat
* dungeon flooring and walls
* stairs (wooden, stone, and spiral)
* bridges (wooden and stone)
* piles of treasure
* wooden chests
* wooden chairs
* wooden doors
* iron doors
* double doors
* doorways blocked by stones
* Stalactites
* difficult terrain
* pits
* floors inscribed with magic circles
* columns
* pedestals
* statues.
* coffins
* an assortment of dead bodies,
* sleeping figures
Index
- gives you the quick, alphabetized way to look up subjects like "altitude sickness", "falling into water", and "quicksand."
- also includes a listing of all the tables and an extremely handy list of sidebars, so it's even easier to find the variant rule for using Power Components when spellcasting, or to look up the One Hundred Adventure Ideas.
Cheers!