Spatula said:Mwha? Since when did you need the Sunder feat to break a weapon? Since when was striking a weapon not a combat action?
I think this was simply so they could use the same reasoning as, say, trip or disarm - both are simple attack actions usuable by anybody, and have feats with "improved" in front of them that make them better.
So now you have Disarm, Trip, and Sunder, with improved versions of each - it makes naming conventions consistent.