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General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
3.5e Rogue/Swashbuckler/Master Thrower?
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<blockquote data-quote="vageta31" data-source="post: 5468300" data-attributes="member: 6669978"><p>I probably would be interested in the book and feats mentioned, it's my DM that wouldn't <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":P" title="Stick out tongue :P" data-smilie="7"data-shortname=":P" /> Mind flayers.. wow now that's one of the quintessential D&D monsters that I knew were badasses back when my friends were playing 2.0. Though personally I've always had a soft spot for liches.</p><p></p><p>So on MT tricks... do some stack? I gather you can use any one of them during any full attack.. but do some work together? I know that you can't palm throw and try to trip.. but what about using weak spot with every attack? Palm throw and weak spot while they're flat footed seems like it'd be overly nasty, especially with Craven. Of all of the tricks, weak spot just seems to be something that is simply applied to any attack if you choose it to be.</p><p></p><p>Also if I understand correctly, the trip trick works with any "normal" attack. Meaning if using TWF, high BAB and rapid shot and got 4 to 5 shots off, would they all have a chance to trip? Which could be bad.. if the first one that hits trips, the others would have -4 to hit? Or could I choose which of the attacks I wanted to trip.. like say the last one or two? Some of this stuff is so open for interpretation if you're not used to them. Or maybe I could just do a single(not full attack) for the trip, then use my move action to get into flanking position while he's down so when he stands up it's melee SA time.</p></blockquote><p></p>
[QUOTE="vageta31, post: 5468300, member: 6669978"] I probably would be interested in the book and feats mentioned, it's my DM that wouldn't :P Mind flayers.. wow now that's one of the quintessential D&D monsters that I knew were badasses back when my friends were playing 2.0. Though personally I've always had a soft spot for liches. So on MT tricks... do some stack? I gather you can use any one of them during any full attack.. but do some work together? I know that you can't palm throw and try to trip.. but what about using weak spot with every attack? Palm throw and weak spot while they're flat footed seems like it'd be overly nasty, especially with Craven. Of all of the tricks, weak spot just seems to be something that is simply applied to any attack if you choose it to be. Also if I understand correctly, the trip trick works with any "normal" attack. Meaning if using TWF, high BAB and rapid shot and got 4 to 5 shots off, would they all have a chance to trip? Which could be bad.. if the first one that hits trips, the others would have -4 to hit? Or could I choose which of the attacks I wanted to trip.. like say the last one or two? Some of this stuff is so open for interpretation if you're not used to them. Or maybe I could just do a single(not full attack) for the trip, then use my move action to get into flanking position while he's down so when he stands up it's melee SA time. [/QUOTE]
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General Tabletop Discussion
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3.5e Rogue/Swashbuckler/Master Thrower?
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