D&D 3E/3.5 3.5e Warlock question

rogueone

First Post
I play a 3.5e Warlock that uses a MiC Warlock Scepter (+1 Mace) in a campaign with lots of undead. I have added the bane (undead) enhancement to the Scepter. One question--when channeling Eldritch Blast through the scepter, does the Warlock get the benefit of the bane enhancement? 2nd question--If the Warlock added a lesser truedeath crystal (MiC) to the scepter or a lesser demolition crystal to the scepter, would the Eldritch Blast also benefit from the crystal properties? 3rd question--if Warlock is using the Bane Blast (undead) essence, do all of the bonuses stack (assuming the other bonuses count)? I was reading the crystal and enhancement descriptions and I figure that the bonuses are added when the weapon is used as it is intended. The scepter is designed to be used as a +1 mace and to have the Eldritch Blast channeled through it. I am interested in your comments and opinions.
 

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When using Hideous Blow, you use weapon damage + eldritch blast. That would include any special properties of the weapon itself.
When an eldritch blast as a ranged touch attack (most are), I wouldn't give the weapon's enhancements to the blast damage.

The same way that you cannot enchant one weapon with Frost twice, I wouldn't allow two Bane qualities to exist on the same weapon simultaneously, which would rule out using Bane Blasting Hideous Blow with a Bane Weapon of the same type.
However, using Bane Blast (Undead) Hideous Blow with an Axiomatic Mace, I'd let it deal regular Bane damage for both qualities against such Undead that are also Chaotic.

As for the Truedeath/Demolition Crystals, the same would apply. Striking the foe with your mace would make it deal the regular effect, however using an Eldritch Blast as a ranged touch attack would not.

I would allow Bane Blast (Undead) Hideous Blow with an Axiomatic Truedeath Warlock Mace to deal all effects.
 


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