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D&D 3E/3.5 3.5e Warshaper

Shin Okada

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What should be the reasonable limit on Warshaper's Morphic Weapons class feature?

It says These morphic weapons need not be natural weapons that the creature already possesses. But, say, allowing a warshaper to spout multiple tentacles will be definitely too powerful.
 

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What should be the reasonable limit on Warshaper's Morphic Weapons class feature?

It says These morphic weapons need not be natural weapons that the creature already possesses. But, say, allowing a warshaper to spout multiple tentacles will be definitely too powerful.
The fluff for the entry does read, in part, "It's not until the solder you're fighting grows a tentacle and fangs that you know you have met a Warshaper."
And so, a tentacle sounds doable.

However, to specifically answer your question, I don't think the PrC allows you the ability to gain more attacks than you already have. A player of a Warshaper should not grow eight tentacles or extra arms and say "I'm going to make 10 attacks now, because I can".

I'd not allow the player to say "I'd like to make my hand into a poison stinger that deals Dex damage or venomous fangs, because that's a type of natural weapon."

If my player said "I want to turn my right arm into a Tentacle and my left arm into a Claw", I'd have that player look up the appropriate damage dealt by a tentacle of that character's size, a claw of the appropriate size and make the attack based upon the attacks the character can already make. If the player said "I want to make two tentacles erupt from my back to make attacks", I'd allow two tentacle attacks, but while those are attacking, the arms would not. If this player kept the two tentacles for the duration of the encounter, I'd have each round the player decide what two limbs are being used.

The Two Weapon Fighting feat or Multiattack feat would not suddenly be granted just because there are extra limbs. If the player wanted to actually take the Multiattack feat, I'd then allow an attack with a single extra limb as a DM call.

I'd not grant the Improved Grapple feat just because the arm is a tentacle.

If the player wanted to merge his hand into a ball of bone to deal bludgeoning damage or a long shard for slashing damage instead of a claws piercing damage, I'd allow it. I'd also be ok with a DM saying he or she would not.
 
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I limit it to one extra natural attack OR increase the damage of one existing natural attack by 1 size (can still change hat the benefit is at will as a...move(?) action, of course). And you can't use it to grow an arm and hand to use another weapon/shield/item/etc... with.

RAW is obviously...less clear.
 

In the game that I'm running, I allow the warshaper character to add dangerous bits too body parts that he already has, but not to gain new body parts with his morphic weaponry ability.

i.e. a humanoid has a head (horns, bite) two arms (claws, slam) and two legs (claws, kick) whereas a spider has eight legs (claws, kick) and a head (horns, bite) or a dragon has a head (horns, bite), two wings (claw), four legs (claw, kick), and a tail (slam).
 



Well yeah, the 10 ft reach part was in reference to the 3rd level ability. But I meant an actual slimy tentacle that you can do damage with and grapple, not just your tongue to touch things with for spells. ;)

To me, half the point of being a warshaper is being as creepy and horrifying as possible. Even the passive defensive boons like critical hit immunity is explained with the most disturbing fluff imaginable (you shift your organs around constantly inside your body).
 

Well yeah, the 10 ft reach part was in reference to the 3rd level ability. But I meant an actual slimy tentacle that you can do damage with and grapple, not just your tongue to touch things with for spells. ;)

To me, half the point of being a warshaper is being as creepy and horrifying as possible. Even the passive defensive boons like critical hit immunity is explained with the most disturbing fluff imaginable (you shift your organs around constantly inside your body).
As I understand the class, you could use your tongue for damage and grapple. I'd let is fly as a tentacle.
And yes, creepy, horrifying.
I like using the Warshaper PrC for the 4th level ability for Melee Changelings.
 

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