He's not my character so I don't know all the details:
Human Ftr 4/Bbn1/Rgr1/Rog 2
Str 18, Dex 16, Con ?, Int ?, Wis 10(12), Cha ?
Weapon Focus: Falchion, Weapon Specialization: Falchion, Dodge, Mobility, Spring Attack, Power Attack, Iron Will; Skills: Search +6, Tumble +14
Equip. +1 Falchion, +1 morning star (to loan out, he doesn't dual wield), +1 mithral chain shirt, periapt of Wisdom +2
Usual buffs: Bull's Strength, Endurance
The last two modules I played with the character, he ended up in this configuration:
Str 26 (bull's strength and rage)
Atk +17/+12 (2d4+15 18-20/x2 falchion)
That's only an average 20 points of damage per hit. However, against monsters with ACs lower than 20, he'll often dump six points into power attack for the following attacks:
Atk +11/+6 (2d4+21 18-20/x2)--avg 26 damage/hit excluding crits.
If someone provides a flank (which usually happens--we're a smart group) that's
+13/+8 (2d4+21 +1d6 (18-20/x2)) --avg 29.5 damage/hit excluding crits.
When my character casts Haste on him, that's
+13/+13/+8 (2d4+21 +1d6 (18-20/x2)) --avg 29.5 damage/hit excluding crits.
If he gets a flank (and he usually does), that's almost 50 points/hit without power attack or haste. Against foes with poor ACs, he pumps up the power attack and usually scores a bit over 50 point/round unless he crits (which happens once every 2-3 rounds) in which case it's more like 75.
If he's hasted, his usual damage is around 75/round even without crits.
According to the munchkinizer, he ought to average around 44-45 points of damage/round against AC 18 so I may have overestimated a bit.
Zaruthustran said:
Would you mind posting the build, or giving a little more info? That fighter sounds impressive.
-z