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Community
General Tabletop Discussion
*Dungeons & Dragons
3'33" scale per 1" square
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<blockquote data-quote="Musing Mage" data-source="post: 8271807" data-attributes="member: 7025552"><p>I think a metric conversion for 1st ed would probably be the most intuitive... <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f914.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":unsure:" title="Unsure :unsure:" data-smilie="24"data-shortname=":unsure:" /></p><p></p><p>A 1-inch (25mm) square on a battlemat would become a 1 meter square, then everything else is factored in meters without any real issue. The actual difference between 3.33ft and 1 meter isn't hugely relevant to table top play.</p><p></p><p>1" = 10ft would simply become 1" = 3 meters (3 squares, no change), where 1" = 10 yards, would simply become 1" = 10 meters (10 squares instead of 9 squares).</p><p></p><p>Outdoor ranges get a slight boost, where indoor scales are reduced slightly. It's just a matter of remembering that indoor scales in (") are tripled for determining 'zoomed' grid play, and outdoor scales are multiplied by 10 on the 'zoomed' grid.</p><p></p><p>Hadn't occurred to me to actually go metric in my game given that IRL I pretty much use a hybrid of Imperial and Metric day-to-day, but hey, what could go wrong? </p><p></p><p>Now - do I cause myself and my players headaches by turning the coinweight encrumbrance system into Kilograms? <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f608.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":devilish:" title="Devil :devilish:" data-smilie="29"data-shortname=":devilish:" /></p></blockquote><p></p>
[QUOTE="Musing Mage, post: 8271807, member: 7025552"] I think a metric conversion for 1st ed would probably be the most intuitive... :unsure: A 1-inch (25mm) square on a battlemat would become a 1 meter square, then everything else is factored in meters without any real issue. The actual difference between 3.33ft and 1 meter isn't hugely relevant to table top play. 1" = 10ft would simply become 1" = 3 meters (3 squares, no change), where 1" = 10 yards, would simply become 1" = 10 meters (10 squares instead of 9 squares). Outdoor ranges get a slight boost, where indoor scales are reduced slightly. It's just a matter of remembering that indoor scales in (") are tripled for determining 'zoomed' grid play, and outdoor scales are multiplied by 10 on the 'zoomed' grid. Hadn't occurred to me to actually go metric in my game given that IRL I pretty much use a hybrid of Imperial and Metric day-to-day, but hey, what could go wrong? Now - do I cause myself and my players headaches by turning the coinweight encrumbrance system into Kilograms? :devilish: [/QUOTE]
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