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3d10 xp, for realism
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<blockquote data-quote="Kae'Yoss" data-source="post: 2077624" data-attributes="member: 4134"><p>Apology accepted. Let's just starte anew.</p><p></p><p></p><p></p><p>Well, if they insist on rolling, then of course go for it. It's just my experience that several results were too bad (stuff that was just within the limits so there would be no reroll, but not really good for a character that's more than a one trick pony...) or too good (ok, not so bad for that player, but often these characters overshadowed everyone else), and it often led to frustrated players. So we did away with it</p><p></p><p>Funny story for that: In our first 3e campaign, we used a roll method that's stronger than the normal 4d6 keep: We had 7 rolls, discard the lowest, and increase one non-18 by one point. One player actually managed to roll two 18's, and played a quite straightforward druid: 18 Wis, 18 Dex. He always had more HP than my Bladesinger, even when he was only a fighter with the better HD. At high, and later epic, levels he was tank incarnate. Had enough HP to make some barbarians envious. For the next bigger campaign, d20M, I asked, almost begged the DM to use point buy. He refusted, using the same as before. Guess what? I got the two 18's, Dex/Con for my soldier. He hoped we wouldn't roll so high. Well, next campaign was point buy <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p><p> </p><p></p><p></p><p>I seem to have misread it, then. I was referring to the " I end up with cooky-cut versions" part. It's my turn to apologize.</p><p></p><p>I don't think that it creates bland characters, though. I had quite a few characters with point buy now, often ones with the same general role (as in fighter, rogue, arcanist, priest). And they weren't all the same. I had that blackguard with Dex 8, Int 10 or so, and high Charisma, and at the moment I play a Chainfighter with Full plate with Dex 14, Int 13, and Cha 13. The blackguard was about hitting as hard as possible (with Power Attack and Divine Might), the Chainfighter, though he can hit hard with power attack, is more about disarming and tripping (as we have two new party members, a barbarian with a big bad sword and a archer-ranger, I am no longer the only hard hitter, and can concentrate even more about the tacitcal aspects).</p></blockquote><p></p>
[QUOTE="Kae'Yoss, post: 2077624, member: 4134"] Apology accepted. Let's just starte anew. Well, if they insist on rolling, then of course go for it. It's just my experience that several results were too bad (stuff that was just within the limits so there would be no reroll, but not really good for a character that's more than a one trick pony...) or too good (ok, not so bad for that player, but often these characters overshadowed everyone else), and it often led to frustrated players. So we did away with it Funny story for that: In our first 3e campaign, we used a roll method that's stronger than the normal 4d6 keep: We had 7 rolls, discard the lowest, and increase one non-18 by one point. One player actually managed to roll two 18's, and played a quite straightforward druid: 18 Wis, 18 Dex. He always had more HP than my Bladesinger, even when he was only a fighter with the better HD. At high, and later epic, levels he was tank incarnate. Had enough HP to make some barbarians envious. For the next bigger campaign, d20M, I asked, almost begged the DM to use point buy. He refusted, using the same as before. Guess what? I got the two 18's, Dex/Con for my soldier. He hoped we wouldn't roll so high. Well, next campaign was point buy :D I seem to have misread it, then. I was referring to the " I end up with cooky-cut versions" part. It's my turn to apologize. I don't think that it creates bland characters, though. I had quite a few characters with point buy now, often ones with the same general role (as in fighter, rogue, arcanist, priest). And they weren't all the same. I had that blackguard with Dex 8, Int 10 or so, and high Charisma, and at the moment I play a Chainfighter with Full plate with Dex 14, Int 13, and Cha 13. The blackguard was about hitting as hard as possible (with Power Attack and Divine Might), the Chainfighter, though he can hit hard with power attack, is more about disarming and tripping (as we have two new party members, a barbarian with a big bad sword and a archer-ranger, I am no longer the only hard hitter, and can concentrate even more about the tacitcal aspects). [/QUOTE]
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