• NOW LIVE! Into the Woods--new character species, eerie monsters, and haunting villains to populate the woodlands of your D&D games.

3rd Edition Classic Dungeon Crawl


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OOC- I didnt get melted. Wow. Its just that running into what Faust thinks will be another "We didnt have any goblin ninja attack dragons" situation, so he is trying the better part of valor.
"Door over here is locked. To the goblins it is then?"
 


[tiptoe] goblins

Tiptoe nods "we'll probably have to deal with them sonner or later... but why would they be waiting?"

Well, at least we know what direction they came from. There must be something that way, at least...

Beckoning to Gnash and Munch, Tiptoe will proceed towards the area he saw the goblins, staying against the wall to limit their view of him. (I'll pretty much continue up into the next room as long as the rest of the group comes with).
 


Tiptoe and Dagart move to the northern passage. Ahead, the passage seems to become cooler and slicker as it's odvious that there is a water source in this direction (and from the sound, pretty close without any barriars to mute the noise). Just like the passage to the east, this one also shows 2 doors (both of wood and closed) and a passage going east and west. Unlike the passage to the east, this one continues north.

No goblins are within sight, though the rats ears perk up as you approach the doors.


What the dwarves see
| | | | | | | | | |?|?| |
| | | | | | | | |W| | |W|
| | | | | | | | |W| | |W|
| | | | | | | | |W| | |W|
| | | | | | | | |W| | |W|
| | | | | | | | |W| | |W|
| | | | | | |?|W|W| | |W|W|
| | | | | | |?| | | | | |?|
| | | | | | | |?| | | |?|
| | | | | | | | |W| | |W|W|W|W|W|W|W|W|D|W|W| | |W|
| | | | | | | | |W| | |W|
| | | | | | | | |D| | |D|
| | | | | | | | |W| | |W|
| | |W|W|W|W|W|W|W| |t|W|W|W|W|W|W|W|
| | |W|T|T| | | | |m|g|d| | |T|T|T|W|
| | |W|T| | | | | | | | | | | |T|T|W|
| | |W| | | | | | | | | | | | | |T|W|
| | |W| | | | | | | | | | | | | | |W| | | | |?|?|W|
| | |W| | | | | | | | | | | | | | |W| | | |?| | |W|
| | |W| | | | | | | | | | | | | | |W|W|D|W|W| | |W|
| |?| | | | | | | |S|S| | | | | | | |v|f| | | | |W|
|?| | | | | | | | |S|S| | | | | | | | | | | | | |W|
| |?|W| | | | | | | | | | | | | | |W|W|D|W|W| | |W|
| | |W| | | | | | | | | | | | | | |W| | | |W|?| |W|
| | |W| | | | | | | | | | | | | | |W| | | |W| |?|?|
| | |W| | | | | | | | | | | | | | |W| | | |W|
| | |W|T| | | | | | | | | | | | |T|W| | | |W|
| | |W|T|T| | | | | | | | | | |T|T|W| | | |W|
| | |W|W|W|W|W|W|W|?| |W|W|W|W|W|W|W|W|W|W|W|
| | | | | | | | | | |?|

What the human sees

|?|?|?|?|
|?|?| |?|?|?|?|?|?|?|?|
|?| | |W|W|D|W|W| | |?|
|?| | | |v|f| | | | |?|
|?| | | | | | | | | |?|
|?|?| |W|W| |W|W| |?|
|?|?|?|W| | | |W|?|
|?|?|?|?| | | |?|
|?|?|?|?|?|?|?|

L = Red Light (though not the source)
W = Wall
? = Out of sight
T = Trash
D = Door
S = Spiraled stair case heading up.
X = The spot where the dwarves saw the goblins (two of them)

b = beetle
w = Worg
g = Gnash
m = Munch
f = Faust StormWind
d = Dagart Kromdain
v = Vanlain Rockfire
t = Tiptoe
 
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Faust moves up behind them, and pulls out a coin. "Heads we take the right, Tails we take the left? That seems like the best way to decide."
 

Vanlail, walks up to the party.

"An old miner once told me 'Take the right path cause its never wrong.' I always that be stupid but thats what the old dwarf said. But I will be putting my faith in the flip of the coin if thats what is agreed upon."
 

Into the Woods

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