Dragonblade
Adventurer
As long as they don't repeat the mistakes that make the game so poor for everyone else.
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Right. I think the debate over whether system mastery is desirable or not is completely separate from whether you like 4e design or not.

One reason I like both Pathfinder and 4e, is that the designers of both games recognized system mastery was not desirable. 4e took a radical design approach to achieve it, whereas since Pathfinder still needed to be on a 3e frame, Paizo had more constraints on their vision.
But its clear thats what their goal was if you look at how they fixed or eliminated the deliberately subpar feats, spells, and class options and replaced them all with much better choices.