I'm currently attempting to solo play thru the Sword of the Dales trilogy from 2E AD&D. More or less converting it for play with my real group. I've found it needs a bit more work than I expected. One thing I found surprising, and not at all what I have seen in a lot of the old modules I gone through lately: The lack of loot! There are oodles of magic items, but almost no $$ type treasures, aside from the odd belt pouch or saddle bag with a handful of coins. At now 4th level, my party is just as broke as they were when I rolled them up- and that's pretty sad, lol. Both of the "dungeons" in the first two modules have bugger-all for treasure. So, before I run it for a REAL group, that needs changed. (otherwise, the torches and pitchforks might come out, lol)