seasong
First Post
Re: Re: 3rd Edition too quick? too powerful?
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I also prefer for my players to be the highest magic in the world - that's why they're the heroes, after all.
Woo! Sing it, brother! I gots nothin' to add to that, other than Me Tooofficeronin said:You can be stingy as long as the players feel rewarded. I give fewer magic items, but I create cool, custom items. A house (and/or it's furnishings) is a huge reward, even though it has little game effect.

It's also very relative to player expectations. My Theralis campaign is lower magic than D&D, but overall I (and my players) would consider it medium-high magic compared to most of the campaigns I run.Lots of people here are talking about "low-magic worlds", but there is no DM without players -- that's a group decision. Even so, a personal pet peeve is being told "It's a low magic world", when, in reality, "It's a low magic group in a standard world."
I also prefer for my players to be the highest magic in the world - that's why they're the heroes, after all.