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3rd-Party Apps for 5E Rising From The Dead!
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<blockquote data-quote="famousringo" data-source="post: 7664301" data-attributes="member: 6792445"><p>The idea is that the developer is basically reselling WotC's content and earning money on their app's value add. No up-front licensing costs for the developer, but WotC would probably take the bulk of the revenues.</p><p></p><p>For example, in my dreams Fight Club would basically have access to all information in the PHB. The app as it is now is a $3 purchase for all features, and WoTC I suspect would consider the content in the PHB to be worth at least $20. So I can imagine a $25 in-app purchase getting you access to all content in the PHB. After the app store takes a slice, 80% of revenues goes to WotC, 20% to the app developer, and the puchaser gets to enjoy a digital, interactive version of the PHB. The app developer earns more money on the purchase, and WotC gets a digital revenue stream.</p><p></p><p>Lower price tiers could be achieved by stripping out content. For example, a character sheet that includes the full spell and class feature list, but none of the descriptions for $5.</p><p></p><p>Maybe it's all a pipe dream, and probably my numbers need to be adjusted, but I think it could be a valid business model.</p></blockquote><p></p>
[QUOTE="famousringo, post: 7664301, member: 6792445"] The idea is that the developer is basically reselling WotC's content and earning money on their app's value add. No up-front licensing costs for the developer, but WotC would probably take the bulk of the revenues. For example, in my dreams Fight Club would basically have access to all information in the PHB. The app as it is now is a $3 purchase for all features, and WoTC I suspect would consider the content in the PHB to be worth at least $20. So I can imagine a $25 in-app purchase getting you access to all content in the PHB. After the app store takes a slice, 80% of revenues goes to WotC, 20% to the app developer, and the puchaser gets to enjoy a digital, interactive version of the PHB. The app developer earns more money on the purchase, and WotC gets a digital revenue stream. Lower price tiers could be achieved by stripping out content. For example, a character sheet that includes the full spell and class feature list, but none of the descriptions for $5. Maybe it's all a pipe dream, and probably my numbers need to be adjusted, but I think it could be a valid business model. [/QUOTE]
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