Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
4.33 Years in: What Now for 5E? (and have we reached "Peak Edition?")
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Dausuul" data-source="post: 7529465" data-attributes="member: 58197"><p>Monopoly is a reptile, D&D is a mammal. Their strategies and their needs are quite different.</p><p></p><p>Once you've got a Monopoly set, you're unlikely to buy another one unless the first one gets lost or damaged; any given Monopoly customer is going to buy maybe one copy in ten years. Monopoly has built its business model around this reality. They keep their overhead low and cast their net as widely as possible. There isn't much to gain by changing--casual players don't care, and in fact may be put off by changes--so the game changes slowly.</p><p></p><p>D&D is built around a much higher level of engagement. What we consider a "casual player" in D&D-land is somebody who devotes an evening every couple of weeks to the game. Somebody who devotes an evening every couple of weeks to Monopoly is a pretty dedicated Monopoly player! D&D's business model requires selling product over and over to a smaller group of fans. That was true even at the peak of the 1980s craze. And to keep selling product to the same person, you have to keep making new products to sell.</p><p></p><p>Now, I don't believe changes on the scale of 3E -> 4E are necessary. Even for D&D, that was too much. But 1E -> 2E? Sure, I can see that. 5E has plenty of rough edges that could be smoothed over by such a shift.</p></blockquote><p></p>
[QUOTE="Dausuul, post: 7529465, member: 58197"] Monopoly is a reptile, D&D is a mammal. Their strategies and their needs are quite different. Once you've got a Monopoly set, you're unlikely to buy another one unless the first one gets lost or damaged; any given Monopoly customer is going to buy maybe one copy in ten years. Monopoly has built its business model around this reality. They keep their overhead low and cast their net as widely as possible. There isn't much to gain by changing--casual players don't care, and in fact may be put off by changes--so the game changes slowly. D&D is built around a much higher level of engagement. What we consider a "casual player" in D&D-land is somebody who devotes an evening every couple of weeks to the game. Somebody who devotes an evening every couple of weeks to Monopoly is a pretty dedicated Monopoly player! D&D's business model requires selling product over and over to a smaller group of fans. That was true even at the peak of the 1980s craze. And to keep selling product to the same person, you have to keep making new products to sell. Now, I don't believe changes on the scale of 3E -> 4E are necessary. Even for D&D, that was too much. But 1E -> 2E? Sure, I can see that. 5E has plenty of rough edges that could be smoothed over by such a shift. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
4.33 Years in: What Now for 5E? (and have we reached "Peak Edition?")
Top