How do you calculate the number of sides of a 4 dimensional object from the number of sides of a 3 dimensional object?
For example, a cube has 6 sides. A hypercube has 16 sides - not too difficult, because the hypercube is not that hard to 'visualize', but say a 20 sided object in 3-D is not so easy to visualize in 4-D.
I began thinking about it when I started thinking about D&D dice. Dice can apparently lead you to strange thoughts.
I am mostly looking for the above for dice, but other objects are interesting too, so how many sides would 4, 6, 8, 10, 12, 16 (not a die, but still seems interesting), 20, 30, 40, 50, 60, 80 and 100 sided 3-D objects have in 4-D? Is there any kind of formula?
From visualization (which may well be wrong), I think:
d4 would have 11 sides in 4-D
d6 would have 16 sides in 4-D
For example, a cube has 6 sides. A hypercube has 16 sides - not too difficult, because the hypercube is not that hard to 'visualize', but say a 20 sided object in 3-D is not so easy to visualize in 4-D.
I began thinking about it when I started thinking about D&D dice. Dice can apparently lead you to strange thoughts.
I am mostly looking for the above for dice, but other objects are interesting too, so how many sides would 4, 6, 8, 10, 12, 16 (not a die, but still seems interesting), 20, 30, 40, 50, 60, 80 and 100 sided 3-D objects have in 4-D? Is there any kind of formula?
From visualization (which may well be wrong), I think:
d4 would have 11 sides in 4-D
d6 would have 16 sides in 4-D