Rystil Arden
First Post
The reason why I disagree is that the majority of the strength of those ability-boosting LA races comes from boosting stats above the normal maximums, whereas this method does not allow that. An actual race that had those floating bonuses might be able to field a 22 in a starting stat somewhere, for instance. And let me tell you, a 22 Strength for a bruiser or 22 casting stat for a caster can cause a bit stir.MoogleEmpMog said:Actually, 48 is probably closer to LA +2, albeit on the low end. In terms of translating the pregenerated stats into racial modifiers, it comes out to something like +4, +2, +2, +0, +2, +2, and you get to pick where the bonuses go. I don't think there's a LA +1 race that gives such significant stat bonuses, or in the same ballpark and also gives equally valuable special abilities.
However, due to the limitation, the bonuses aren't as major. It's just like how racial bonuses can vanish in point buy depending on what you do (ever put a 12 in Dex and a 14 in Con with an elf, for instance, and have those changed to 14 Dex and 12 Con? If so, the racial mods might as well not have existed as far as the cost is concerned)