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4e/3.X hybrid?
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<blockquote data-quote="Scurvy_Platypus" data-source="post: 4400871" data-attributes="member: 43283"><p>A number of people have thought about it. There's a few problems though...</p><p></p><p>1. Not everyone agrees on what 4E does that's "cool" and what "sucks". This combines with the fact that not everyone has the same problems with 3.x.</p><p></p><p>2. You mention working off the OGL. Getting at the stuff you see in 4E (the mechanics that is) isn't exactly going to be easy. You can't combine 4E (GSL) stuff with 3.X (OGL) stuff. Well, you _might_ be able to in a strictly "fan"/ "homebrew"; but I wouldn't even be too sure about that. I do know that WotC said something about a fan policy in regards to the GSL announcement. So far they still haven't come up with the fan site policy yet though.</p><p></p><p>As for Pathfinder being a "midpoint" between 4E and 3E... from what I've seen, not really. It's primary goal is maintaining compatibility with 3.x. It also falls into this grey area of "fixing"/"not fixing" things. Some of the changes they've made, people really love. Other people feel it's basically 3.x with a new coat of paint and maybe some nice bits of molding added.</p><p></p><p>Depending on what your goal is, you'd probably be better off looking at Star Wars Saga Edition to be honest. A number of 4E elements were apparently first seen there.</p><p></p><p>There was also a book done a while back that basically looked to find as many of the OGL influences for the stuff seen in Star Wars Saga, and put it together for a "sword and sorcery" style fantasy game. You can buy the book here:</p><p><a href="http://www.lulu.com/content/1444818" target="_blank">http://www.lulu.com/content/1444818</a></p><p></p><p>In general though, you're going to want to have a much more clearly defined goal than "a 4e/3.x hybrid". If you ask 10 people on the forums, "What makes D&D?" you'll get 14 answers and the beginning of a flamewar. Just wanting to combine aspects of the two system, everyone's going to have different goals and ideas.</p><p></p><p>If the idea is to have an "open design" project of some sort with freely useable rules... I'm honestly doubtful it's going to be possible. WotC is pretty firm in trying to keep their new 4E GSL stuff from being available in the same fashion as the OGL stuff is, and they've done their best to make sure that you can't use OGL/GSL stuff together.</p></blockquote><p></p>
[QUOTE="Scurvy_Platypus, post: 4400871, member: 43283"] A number of people have thought about it. There's a few problems though... 1. Not everyone agrees on what 4E does that's "cool" and what "sucks". This combines with the fact that not everyone has the same problems with 3.x. 2. You mention working off the OGL. Getting at the stuff you see in 4E (the mechanics that is) isn't exactly going to be easy. You can't combine 4E (GSL) stuff with 3.X (OGL) stuff. Well, you _might_ be able to in a strictly "fan"/ "homebrew"; but I wouldn't even be too sure about that. I do know that WotC said something about a fan policy in regards to the GSL announcement. So far they still haven't come up with the fan site policy yet though. As for Pathfinder being a "midpoint" between 4E and 3E... from what I've seen, not really. It's primary goal is maintaining compatibility with 3.x. It also falls into this grey area of "fixing"/"not fixing" things. Some of the changes they've made, people really love. Other people feel it's basically 3.x with a new coat of paint and maybe some nice bits of molding added. Depending on what your goal is, you'd probably be better off looking at Star Wars Saga Edition to be honest. A number of 4E elements were apparently first seen there. There was also a book done a while back that basically looked to find as many of the OGL influences for the stuff seen in Star Wars Saga, and put it together for a "sword and sorcery" style fantasy game. You can buy the book here: [url]http://www.lulu.com/content/1444818[/url] In general though, you're going to want to have a much more clearly defined goal than "a 4e/3.x hybrid". If you ask 10 people on the forums, "What makes D&D?" you'll get 14 answers and the beginning of a flamewar. Just wanting to combine aspects of the two system, everyone's going to have different goals and ideas. If the idea is to have an "open design" project of some sort with freely useable rules... I'm honestly doubtful it's going to be possible. WotC is pretty firm in trying to keep their new 4E GSL stuff from being available in the same fashion as the OGL stuff is, and they've done their best to make sure that you can't use OGL/GSL stuff together. [/QUOTE]
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