AFGNCAAP
First Post
I wonder how much of SWSE development (esp. how SWSE deals with the Force) may influence how magic/spells will be dealt with in 4e.
In SWSE (for those unfamiliar withthe system), Force users have to have the "Force Sensitive" feat, be trained in the "Use the Force" skill, and then had to select a Feat, "Force Training" to access Force powers (usually equal to 1 + Wis mod); the feat can be selected multiple times, allowing the character to gain access to more Force powers.
Then again, there are only a handful of Force powers in SWSE, almost all of which fell under the once per encounter category (at will stuff was treated as a Use the Force skill check).
I could see Wizards and the like relying on high Int scores, with trained (& even Skill Focused) Arcana checks to "detect magic" and using spells & the other magical abilities. Or clerics using high Wis and trained/Skill Focused Religion checks to bless, turn undead, and the like.
In SWSE (for those unfamiliar withthe system), Force users have to have the "Force Sensitive" feat, be trained in the "Use the Force" skill, and then had to select a Feat, "Force Training" to access Force powers (usually equal to 1 + Wis mod); the feat can be selected multiple times, allowing the character to gain access to more Force powers.
Then again, there are only a handful of Force powers in SWSE, almost all of which fell under the once per encounter category (at will stuff was treated as a Use the Force skill check).
I could see Wizards and the like relying on high Int scores, with trained (& even Skill Focused) Arcana checks to "detect magic" and using spells & the other magical abilities. Or clerics using high Wis and trained/Skill Focused Religion checks to bless, turn undead, and the like.