Daniel D. Fox
Explorer
Players should not only be pitted against foes, but against their enviroment. This is a fundamental conceit of any successful roleplaying game.
Light usage in-game adds a lot to tension and setting the atmosphere, whether it's above ground or below. My players don't use Sunrods or spells, since we run a low magic game. However, they keep meticulous notes on how many torches and vials of oil they've used. Oftentimes, it can mean the difference between life and death.
Light usage in-game adds a lot to tension and setting the atmosphere, whether it's above ground or below. My players don't use Sunrods or spells, since we run a low magic game. However, they keep meticulous notes on how many torches and vials of oil they've used. Oftentimes, it can mean the difference between life and death.