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"4E, as an anti-4E guy" (Session Two)
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<blockquote data-quote="Jeff Wilder" data-source="post: 4850972" data-attributes="member: 5122"><p>I assume by "location in regard to another" you're not concerned about distance? Because 1-1-1 does not do relative distance between battlemat features (including PCs) well at all. And, as I indicated in the OP, not only is that important to me, but it's important under 4E's own rules. (You <em>cannot</em> trust actual distance on the battlemat in 4E the way you can in 3.5. When it has an effect on the rules -- and for a ranger, that's almost always -- you need to count and often recount.)</p><p></p><p>It also matters in cases, e.g., in which an encounter area includes rooms on the diagonal. There can easily be cases in 4E where an ostensibly 25' square room literally <em>cannot fit</em> where it should be able to fit, because it's drawn on the diagonal.</p><p></p><p>I also find it odd that whether or not a Burst 2 effect fills a 5x5 room depends on whether that room is drawn on the diagonal. If it's not, the burst reachs wall-to-wall. If it is, the burst covers exactly half the area. In other words, a 5x5 room in 4E that's drawn on the diagonal is literally twice as large on the battlemat as a 5x5 room that's drawn on the straights.</p><p></p><p>That freaks me out.</p></blockquote><p></p>
[QUOTE="Jeff Wilder, post: 4850972, member: 5122"] I assume by "location in regard to another" you're not concerned about distance? Because 1-1-1 does not do relative distance between battlemat features (including PCs) well at all. And, as I indicated in the OP, not only is that important to me, but it's important under 4E's own rules. (You [I]cannot[/I] trust actual distance on the battlemat in 4E the way you can in 3.5. When it has an effect on the rules -- and for a ranger, that's almost always -- you need to count and often recount.) It also matters in cases, e.g., in which an encounter area includes rooms on the diagonal. There can easily be cases in 4E where an ostensibly 25' square room literally [I]cannot fit[/I] where it should be able to fit, because it's drawn on the diagonal. I also find it odd that whether or not a Burst 2 effect fills a 5x5 room depends on whether that room is drawn on the diagonal. If it's not, the burst reachs wall-to-wall. If it is, the burst covers exactly half the area. In other words, a 5x5 room in 4E that's drawn on the diagonal is literally twice as large on the battlemat as a 5x5 room that's drawn on the straights. That freaks me out. [/QUOTE]
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