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Character Builds & Optimization
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<blockquote data-quote="Kariotis" data-source="post: 8631360" data-attributes="member: 7035116"><p>How do Inherent Boni (in RAW, not houseruled) interact with Masterwork Armor? I've been DMing in a Hyborea-inspired world where magic is extremely rare but masterwork armor is available. So I made use of Inherent Boni as per DMG 2, "Alternative Rewards", p 136-146, and now they're getting in the lvl 16 range so I wanted to hand out some masterworks.</p><p></p><p>I don't quite understand how creating nonmagical masterwork armor according to RAW works and what kind of bonus the masterwork bonus is (item bonus or enhancement bonus)? Does somebody have the references? I want to try it as RAW as possible (I trust their maths) before I houserule too much. Thanks <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="Kariotis, post: 8631360, member: 7035116"] How do Inherent Boni (in RAW, not houseruled) interact with Masterwork Armor? I've been DMing in a Hyborea-inspired world where magic is extremely rare but masterwork armor is available. So I made use of Inherent Boni as per DMG 2, "Alternative Rewards", p 136-146, and now they're getting in the lvl 16 range so I wanted to hand out some masterworks. I don't quite understand how creating nonmagical masterwork armor according to RAW works and what kind of bonus the masterwork bonus is (item bonus or enhancement bonus)? Does somebody have the references? I want to try it as RAW as possible (I trust their maths) before I houserule too much. Thanks :) [/QUOTE]
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