4e Blackmoor? Forked Thread: Pray for Dave Arneson!

Jack99

Adventurer
Forked from: Pray for Dave Arneson!

Mouseferatu said:
Oh, man. :(

I've met Dave several times, during the course of the work I did on the 3E and 4E updates of Blackmoor, including (briefly) sharing a booth with him at GenCon. While I'm not sure he appreciated my sense of humor, he was always exceedingly friendly and polite, and he really struck me as enjoying his interaction with the fans. Even when his health first took a turn for the worse, he made every effort to attend GenCon in order to remain a part of the community.

I hope things improve for him. :(

Did I miss something? 4e updates of Blackmoor? Has there been an announcement or am I imagining things? Or is it just too early monday morning and I just made a thread for nothing?

Mouse?
 
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Doh, I had completely forgotten about the fact that it was supposed to come out. I guess I am getting old.

Thanks
 

It's supposed to be in stock at a few online places.

Anyone order it? No product description so I'm unsure if this is just a 4e update or something else.
 




4e Blackmoor

I picked this up today at the local FLGS. I have not read the book yet but I have skimmed it several times. It has a Black soft bound cover with a 4e compatability logo on the front. It is a 260 page B&W book. It is layed out in a style similar to the 4e PHB. The start of each chapter is a 2 page spread with a column of text and the rest of the space devoted to a large picture just like most WotC 4e books.

The book starts with a short fiction story and an intro by Arneson. The first chapter is Characters and covers races, classes, paragon paths and feats. The book intoduces 1 new race and 6 new classes. Each of the new classes has a full 30 levels of powers. It also introduces the Spiritual power source for some of the new classes. The new race is the Docrae, sort your old school halflings. Each of the new classes also have paragon paths. Many of the feats are themed for the setting.

The next chapter is Magic of the Realm which details wizard organizations, New magic items, rituals and artifacts.

The third chapter is The Kingdom of Blackmoor which details the Blackmoor setting. It talks about the political structure of Blackmoor as well as the society, calender, trade and Technology of Blackmoor. It also covers some of the regions of Blackmoor.

Chapter 4 is The Lands Beyond and details such places as the Duchy of Ten, The Elflands, The Hak, The Lands of the Regent of the Mines and the Valley of the Ancients.

Chapter 5, Religions of the North details the Blackmoor pantheon.

Chapter 6 is Regents and Rascals and is a collection of creatures.

Chapter 7 is Creatures of Blackmoor and it details 14 creatures specific to the Blackmoor setting.
 


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