Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
The
VOIDRUNNER'S CODEX
is LIVE! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!
Community
General Tabletop Discussion
*TTRPGs General
[4e] Campaign Ideas...
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Mesh Hong" data-source="post: 5261465" data-attributes="member: 73463"><p>Sorry I havn't read the entire thread yet (I will, honest) but one thing strikes me immediately. <em>(if you have already considered it then more fool me for not reading 90% of the thread before posting!)</em></p><p> </p><p>Going from level 1 to 30 takes a long time. Starting the players at level 30 for a "flash forward" is a cool idea, but if that one taste is all they get it isn't going to be quite as interesting a year or so down the line when they are still in paragon tier.</p><p> </p><p>I would consider trying to work in a couple of staged parallel stories so that you can visit higher level play as you go along. And the higher level stories will inform the lower level ones to maintain a sense of excitement and wonder.</p><p> </p><p>You might want to consider adding some sort of outside influence that has access to time travel to help guide things as a safety net that can nudge the PCs in the right direction, or cover the inevitable plot holes and paradoxes that could crop up.</p><p> </p><p><span style="color: lime">EDIT:</span></p><p>I've read the thread now (I said I would!).</p><p> </p><p>This is a cool idea and a very good way of keeping the players engaged with a long term campaign as you can flit between all the tiers in an episodic fashion. The advantage of this is that you only need to present the interesting bits of their lives, for instance at level 7 they travelled to the lost citadel of grog'noir to retrieve the broken hilt of Dooglin'darr....did they succeed? run the adventure to find out then shift back into epic to see the consequences of success or failure. etc.</p><p> </p><p>If I was to run this style of game I wouldn't start the PCs at level 30, I would start them at about 25. This would give me enough scope to run short one level adventures for the Epics and give me some lee way in the final resolution.</p></blockquote><p></p>
[QUOTE="Mesh Hong, post: 5261465, member: 73463"] Sorry I havn't read the entire thread yet (I will, honest) but one thing strikes me immediately. [I](if you have already considered it then more fool me for not reading 90% of the thread before posting!)[/I] Going from level 1 to 30 takes a long time. Starting the players at level 30 for a "flash forward" is a cool idea, but if that one taste is all they get it isn't going to be quite as interesting a year or so down the line when they are still in paragon tier. I would consider trying to work in a couple of staged parallel stories so that you can visit higher level play as you go along. And the higher level stories will inform the lower level ones to maintain a sense of excitement and wonder. You might want to consider adding some sort of outside influence that has access to time travel to help guide things as a safety net that can nudge the PCs in the right direction, or cover the inevitable plot holes and paradoxes that could crop up. [COLOR=lime]EDIT:[/COLOR] I've read the thread now (I said I would!). This is a cool idea and a very good way of keeping the players engaged with a long term campaign as you can flit between all the tiers in an episodic fashion. The advantage of this is that you only need to present the interesting bits of their lives, for instance at level 7 they travelled to the lost citadel of grog'noir to retrieve the broken hilt of Dooglin'darr....did they succeed? run the adventure to find out then shift back into epic to see the consequences of success or failure. etc. If I was to run this style of game I wouldn't start the PCs at level 30, I would start them at about 25. This would give me enough scope to run short one level adventures for the Epics and give me some lee way in the final resolution. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
[4e] Campaign Ideas...
Top