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4E Class Survivor - Round 10 (make your prediction)
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<blockquote data-quote="RangerWickett" data-source="post: 4955707" data-attributes="member: 63"><p>The avenger has janky powers that encourage you running around and letting people swing at you.</p><p></p><p>The fighter mark is a little inelegant in that you have OAs and interrupt attacks, and what modifies one doesn't modify the other.</p><p></p><p>The ranger's bland, and "I fight with two weapons" is not a valid basis for a class.</p><p></p><p>The rogue is needlessly restricted with the whole 'light blade, sling, crossbow' thing.</p><p></p><p>The swordmage, though I love it, has a weird mark that never goes away. And when other defenders are fighting for their lives, the swordmage is being an ***hole, playing tag with the guy he marked.</p><p></p><p>I'm betting the top 3 are fighter, rogue, and sorcerer. I'm rooting for sorcerer.</p></blockquote><p></p>
[QUOTE="RangerWickett, post: 4955707, member: 63"] The avenger has janky powers that encourage you running around and letting people swing at you. The fighter mark is a little inelegant in that you have OAs and interrupt attacks, and what modifies one doesn't modify the other. The ranger's bland, and "I fight with two weapons" is not a valid basis for a class. The rogue is needlessly restricted with the whole 'light blade, sling, crossbow' thing. The swordmage, though I love it, has a weird mark that never goes away. And when other defenders are fighting for their lives, the swordmage is being an ***hole, playing tag with the guy he marked. I'm betting the top 3 are fighter, rogue, and sorcerer. I'm rooting for sorcerer. [/QUOTE]
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4E Class Survivor - Round 10 (make your prediction)
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