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4E Class Survivor - Round 14 (We now have the final 5)
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<blockquote data-quote="Evilhalfling" data-source="post: 4968403" data-attributes="member: 16991"><p>I was going to vote off the <span style="color: MediumTurquoise">wizard</span> for most clunky mechanics, but it is such a good archtype! the <span style="color: Red">sorcerer</span> I believe is mechanically superior, but it forces you into a specific type of flavor. (BTW - Why does physical strength make you a better spell-slinger? It runs counter to almost all literature and legend. This was a poor design choice.</p><p>It only makes sense if the are a warrior/mage like the <span style="color: Orange">Sword</span><span style="color: DeepSkyBlue">mage</span>.)</p><p></p><p> I agree the <span style="color: Purple">warlock</span> has far better flavor, but much worse mechanics. Im ok with it dying earlier. </p><p></p><p> while the <span style="color: mediumturquoise">wizard</span> is more open to interrupretation. I think This may be a strength of the <span style="color: Orange">Fighter</span> and to a lesser extent <span style="color: Magenta">rouge</span>. </p><p></p><p>Anyway what was really annoying me about the <span style="color: mediumturquoise">wizard</span> recently is the Char Builder format that makes it difficult to specify and find which powers you have chosen to memorize that day. </p><p></p><p>I think that a solution is to make a bare bones CB char, that only had normal spells picked, then follow up with a second version that only has alternate spells. *end tangent* </p><p></p><p>anyway can someone defend theire reasoning not to vote off the <span style="color: Lime">barbarian</span>? </p><p>I will vote for it again, but it seems to have a lot of passive backers.</p><p></p><p></p><p>Maybe we should rate each class on a number of catagories:</p><p>Archtype </p><p>Mechanics </p><p>Specific Flavor </p><p>citing each class as strong, moderate or weak in each area.</p></blockquote><p></p>
[QUOTE="Evilhalfling, post: 4968403, member: 16991"] I was going to vote off the [COLOR="MediumTurquoise"]wizard[/COLOR] for most clunky mechanics, but it is such a good archtype! the [COLOR="Red"]sorcerer[/COLOR] I believe is mechanically superior, but it forces you into a specific type of flavor. (BTW - Why does physical strength make you a better spell-slinger? It runs counter to almost all literature and legend. This was a poor design choice. It only makes sense if the are a warrior/mage like the [COLOR="Orange"]Sword[/COLOR][COLOR="DeepSkyBlue"]mage[/COLOR].) I agree the [COLOR="Purple"]warlock[/COLOR] has far better flavor, but much worse mechanics. Im ok with it dying earlier. while the [COLOR="mediumturquoise"]wizard[/COLOR] is more open to interrupretation. I think This may be a strength of the [COLOR="Orange"]Fighter[/COLOR] and to a lesser extent [COLOR="Magenta"]rouge[/COLOR]. Anyway what was really annoying me about the [COLOR="mediumturquoise"]wizard[/COLOR] recently is the Char Builder format that makes it difficult to specify and find which powers you have chosen to memorize that day. I think that a solution is to make a bare bones CB char, that only had normal spells picked, then follow up with a second version that only has alternate spells. *end tangent* anyway can someone defend theire reasoning not to vote off the [COLOR="Lime"]barbarian[/COLOR]? I will vote for it again, but it seems to have a lot of passive backers. Maybe we should rate each class on a number of catagories: Archtype Mechanics Specific Flavor citing each class as strong, moderate or weak in each area. [/QUOTE]
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4E Class Survivor - Round 14 (We now have the final 5)
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