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General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
4E combat and powers: How to keep the baby and not the bathwater?
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<blockquote data-quote="groklynn" data-source="post: 5860304" data-attributes="member: 6691336"><p>my idea for combat (and for the whole system):</p><p>take all the characteristics;</p><p>divide all the archetypes by them (str for fighter/dex for rogue... etc.)</p><p>make pools of powers for every archetype (str pool/dex pool... etc.)</p><p>give every character class a primary combat characteristic (you got it already)</p><p>all the others will be secondary;</p><p>primary gives ability to study and learn powers and use the similar powers/improvised powers with some disadvantages, e.g. "-2 on attack roll". do whatever you want to do with your sword or sorcery.</p><p>secondary gives you ability to study and use magic items or simple items, containing some basic powers from other sources (mage can do basic melee attack as a looser, so let the fighter in a world of fantasy and magic read from scroll some magic missile at -4 on attack roll e.g. or let the rogue pray for a god for some healing using some small ritual figurine instead of abstract "healing surge"</p><p>oh, whatever... I'll do it myself anyway<img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" />)</p></blockquote><p></p>
[QUOTE="groklynn, post: 5860304, member: 6691336"] my idea for combat (and for the whole system): take all the characteristics; divide all the archetypes by them (str for fighter/dex for rogue... etc.) make pools of powers for every archetype (str pool/dex pool... etc.) give every character class a primary combat characteristic (you got it already) all the others will be secondary; primary gives ability to study and learn powers and use the similar powers/improvised powers with some disadvantages, e.g. "-2 on attack roll". do whatever you want to do with your sword or sorcery. secondary gives you ability to study and use magic items or simple items, containing some basic powers from other sources (mage can do basic melee attack as a looser, so let the fighter in a world of fantasy and magic read from scroll some magic missile at -4 on attack roll e.g. or let the rogue pray for a god for some healing using some small ritual figurine instead of abstract "healing surge" oh, whatever... I'll do it myself anyway:)) [/QUOTE]
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4E combat and powers: How to keep the baby and not the bathwater?
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