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General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
4E combat and powers: How to keep the baby and not the bathwater?
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<blockquote data-quote="Hussar" data-source="post: 5864549" data-attributes="member: 22779"><p>He slathered poison all over his hand for the express purpose of putting said hand INTO the dragon's mouth to poison the dragon. I'd say he was trying to feed his arm to the dragon. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p><p></p><p>Note, you're right, in 4e it would not be a daily power. It would be a page 42 ad hoc power. I used the word daily because if you look at page 42, it bases the damage ranges on whether or not a given action should be on par with an at-will, encounter or daily power. In this case, I'd use the Daily damage column and likely jump up several levels because the player is willing to do permanent damage to his character. </p><p></p><p>Totally awesome idea and, as a DM, I want to give every carrot I can to the player for trying it. </p><p></p><p></p><p></p><p>Ahh, now this is a somewhat separate issue. I totally agree that more powers need to be reliable. If I miss, I don't think that encounter powers should get burned, unless they have effects outside of hitting. </p><p></p><p>But, by the same token, if you run out of trip powers, for example, why are you still focusing on tripping him? Why isn't immobilize just as good? After all, isn't the point of the exercise to stop his movement? Why does it HAVE to be tripping?</p></blockquote><p></p>
[QUOTE="Hussar, post: 5864549, member: 22779"] He slathered poison all over his hand for the express purpose of putting said hand INTO the dragon's mouth to poison the dragon. I'd say he was trying to feed his arm to the dragon. :D Note, you're right, in 4e it would not be a daily power. It would be a page 42 ad hoc power. I used the word daily because if you look at page 42, it bases the damage ranges on whether or not a given action should be on par with an at-will, encounter or daily power. In this case, I'd use the Daily damage column and likely jump up several levels because the player is willing to do permanent damage to his character. Totally awesome idea and, as a DM, I want to give every carrot I can to the player for trying it. Ahh, now this is a somewhat separate issue. I totally agree that more powers need to be reliable. If I miss, I don't think that encounter powers should get burned, unless they have effects outside of hitting. But, by the same token, if you run out of trip powers, for example, why are you still focusing on tripping him? Why isn't immobilize just as good? After all, isn't the point of the exercise to stop his movement? Why does it HAVE to be tripping? [/QUOTE]
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4E combat and powers: How to keep the baby and not the bathwater?
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