4e Combat Playtest [FULL]

Good plan, thanks! For now, though, I'll stick with what I posted. :)

[sblock=note to self]Next round, use Anvil of Doom (encounter) -- does 2[w] +str(5) and my maul means that if I hit the opponent is stunned until my next turn.[/sblock]

Which power? This one or the one you posted previously in the IC?
 

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Half: I suppose Sentinel Strike targets Sharm as your ally? Also if I'm not mistaken Warpriest add half their lvl to dmg when they're spendig an action point.
 

Oh whoops, yes it was to target Sharm. I had completely forgotten the Warpriest ability actually it is to each attack that turn so that is an extra 20 points of damage - one half Brudd's level twice.
 




Sharm, you added only strenght to that attack, but you should add half your lvl, proficiency bonus, magic bonus and any other you may have. So if you rolled a ten you'll probably hit.
By the way, do you want to expend one more healing surge thanks to Brudd's power? It'll be a bit redundant but it will heal you to full health if you do.
 

Why should it be errataed, it awesome! :D

Similar abilities I remember apply the half-level bonus only to actions granted by the action point so I find it a bit strange, but eh...

I'll start the update as soon as Annalist's post's up.Lei what about that healing surge from Brudd? (I just asked but in case you miss the previous post)
 

I don't think that the concealment from Senara's winter's wrath affects Eiran's prismatic burst since it's an area attack, but if I'm wrong feel free to subtract from his attack rolls.
 

Sharm, you added only strenght to that attack, but you should add half your lvl, proficiency bonus, magic bonus and any other you may have. So if you rolled a ten you'll probably hit.
By the way, do you want to expend one more healing surge thanks to Brudd's power? It'll be a bit redundant but it will heal you to full health if you do.
Yeah, sure! If Sharm can use two at once! Actually, I'm not so sure that he can, but Brudd's help will at least mean that Sharm gets the benefit without having to actually spend one of his healing surges, right? Or am I looking through my rose-colored glasses again? :)

Now that I think more about it, I guess Sharm will have to spend a surge. But doesn't Brudd's power add some healing to it?
 
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