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[4e] Combat Tracker Utility
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<blockquote data-quote="Mortaneus" data-source="post: 5032393" data-attributes="member: 485"><p>A new version is up, mainly just a quick fix to a bit of 1.6.0 functionality.</p><p></p><p>You can find it here: <a href="http://wiki.rpg.net/index.php/DnD4eCM" target="_blank">DnD4e Combat Manager Page</a></p><p></p><p>Changes:</p><p></p><p>* When saving, all PC status information will be saved, regardless of out-of-combat status </p><p></p><p></p><p><strong>Big change:</strong></p><p>Now, I have ALSO placed the source code up on the page, freely available for any and all who want to mess with it. It is looking like I may not have much time in the near future to mess with it, and continue updating it, so I'm tossing it out there for whomever wants to play around with the code, see how it works, and possibly make it do all sorts of new and wonderful things. Feel free to do with it as you want, though please toss me an attribution if you use it for your own project. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p><p></p><p>I admit that it's messy, and not well commented. It was primarily created for two reasons: 1) So I could manage my DnD combats without pulling out my hair and going through notepads like candy, and 2) To figure out VB.NET</p><p></p><p>It has done both of these things, and I'm satisfied. Unfortunately, it was NOT written with legibility by others in mind, so it's fairly hack-ish inside. Just a warning. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>I may get back to it at some point, but it'll likely be a while. Enjoy!</p></blockquote><p></p>
[QUOTE="Mortaneus, post: 5032393, member: 485"] A new version is up, mainly just a quick fix to a bit of 1.6.0 functionality. You can find it here: [URL="http://wiki.rpg.net/index.php/DnD4eCM"]DnD4e Combat Manager Page[/URL] Changes: * When saving, all PC status information will be saved, regardless of out-of-combat status [B]Big change:[/B] Now, I have ALSO placed the source code up on the page, freely available for any and all who want to mess with it. It is looking like I may not have much time in the near future to mess with it, and continue updating it, so I'm tossing it out there for whomever wants to play around with the code, see how it works, and possibly make it do all sorts of new and wonderful things. Feel free to do with it as you want, though please toss me an attribution if you use it for your own project. :D I admit that it's messy, and not well commented. It was primarily created for two reasons: 1) So I could manage my DnD combats without pulling out my hair and going through notepads like candy, and 2) To figure out VB.NET It has done both of these things, and I'm satisfied. Unfortunately, it was NOT written with legibility by others in mind, so it's fairly hack-ish inside. Just a warning. :) I may get back to it at some point, but it'll likely be a while. Enjoy! [/QUOTE]
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