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<blockquote data-quote="EzekielRaiden" data-source="post: 9559300" data-attributes="member: 6790260"><p>No. I'm quite well aware of Planescape--that's <em>precisely the problem</em>.</p><p></p><p>The moment a location becomes too Chaotic for Mechanus, <em>it stops being Mechanus</em>. But since these planes are infinite, losing any finite portion of territory is <em>utterly irrelevant</em> to the plane. The plane continues on, with an irrelevant nothing shifted to somewhere else.</p><p></p><p>Chaos stays where Chaos is. If Chaos tries to go where Chaos isn't, that place simply gets automatically reassigned by the universe to where Chaos is, which has zero impact on the universe at large because every one of these places is infinite.</p><p></p><p></p><p>All of them are equally the same size: infinite. Most likely countably infinite, but I doubt the designers ever thought about the different types of infinity, much less assigned a specific one.</p><p></p><p></p><p>Dunno. I'm just telling you that "an infinite plane of literally nothing but fire, unless you go to the corrupted parts that mix with other things" is not an adventurable location. Because that's <em>literally</em> what the Plane of Fire <em>is</em>. An infinite expanse of absolutely nothing but pure fire, forever.</p><p></p><p></p><p>I have seen it be so, personally, in actual games I've played. I don't know what to tell you beyond that.</p></blockquote><p></p>
[QUOTE="EzekielRaiden, post: 9559300, member: 6790260"] No. I'm quite well aware of Planescape--that's [I]precisely the problem[/I]. The moment a location becomes too Chaotic for Mechanus, [I]it stops being Mechanus[/I]. But since these planes are infinite, losing any finite portion of territory is [I]utterly irrelevant[/I] to the plane. The plane continues on, with an irrelevant nothing shifted to somewhere else. Chaos stays where Chaos is. If Chaos tries to go where Chaos isn't, that place simply gets automatically reassigned by the universe to where Chaos is, which has zero impact on the universe at large because every one of these places is infinite. All of them are equally the same size: infinite. Most likely countably infinite, but I doubt the designers ever thought about the different types of infinity, much less assigned a specific one. Dunno. I'm just telling you that "an infinite plane of literally nothing but fire, unless you go to the corrupted parts that mix with other things" is not an adventurable location. Because that's [I]literally[/I] what the Plane of Fire [I]is[/I]. An infinite expanse of absolutely nothing but pure fire, forever. I have seen it be so, personally, in actual games I've played. I don't know what to tell you beyond that. [/QUOTE]
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