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<blockquote data-quote="TwoSix" data-source="post: 9563351" data-attributes="member: 205"><p>1) The Great Wheel is rearranged a bit. The Outer Planes have a lot of symmetry, with planes at opposite positions being complete opposites, while the planes across from each other along the L-C axis are "evil universe" analogs of each other. (Taken from here: <a href="https://forum.rpg.net/index.php?threads/lets-revamp-planescape-a-thematic-oppositional-look-at-the-great-ring.450472/" target="_blank">[Let's Revamp] Planescape - a thematic / oppositional look at the Great Ring | Dungeons & Dragons / Fantasy D20 Spotlight</a>)</p><p></p><p>1a) Arborea is in the NG spot, but with the day-dusk-night layers of the Beastlands. It's the plane of passion and vitality, the opposition to the despair and apathy of Hades/Grey Waste.</p><p>1b) Elysium is in the NG(C) spot. Focus on relaxation and contentment; the land of milk and honey.</p><p>1c) Olympus is in the CG spot, focus on heroism and bravery.</p><p>1d) Carceri is in the CN(E) spot, across from Ysgard. If Ysgard is honorable competition, Carceri is dishonorable competition. A vast metropolis where the cunning and streetwise get ahead, all built atop the holding cell for entities that must not be named.</p><p>1e) Pandemonium moves to the NE(C) spot. A mirror to Elysium. Elysium is contentment with your own company, Pandemonium is the paranoid need to isolate.</p><p></p><p>2) Lots of planes stretch and coexist in multiple places. The Feywild are the (many) places where the planes in the CG arc (from Arborea to Ysgard) touch the Material Plane; likewise, the Shadowfell is where the CE planes (from Hades to Carceri) cross over into the Material.</p><p></p><p>3) Limbo IS the Elemental Chaos, within its bounds are oceans of mutable protomatter, as well as each of the Elemental, Quasi-Elemental, and Para-Elemental planes. Nearly unreachably deep within Limbo is the Positive Material, the source of all creation.</p><p></p><p>4) Arcadia and Acheron are two great cities (one silver, one iron) sitting on either side of the Bridge of Mechanus, the waters of the merging Styx and Oceanus flow under the bridge in a thunderous waterfall into Nirvana, the Astral Sea. And unknowably deep in the Astral, all ideas flow into the Negative Material, at the end of all things.</p><p></p><p>5) Other cosmologies connect into the Great Wheel, although bridging the gaps between them may be nearly impossible. Eberron's Plane of Fernia, as an example, coexists in places with Baator and the Elemental Plane of Fire.</p></blockquote><p></p>
[QUOTE="TwoSix, post: 9563351, member: 205"] 1) The Great Wheel is rearranged a bit. The Outer Planes have a lot of symmetry, with planes at opposite positions being complete opposites, while the planes across from each other along the L-C axis are "evil universe" analogs of each other. (Taken from here: [URL="https://forum.rpg.net/index.php?threads/lets-revamp-planescape-a-thematic-oppositional-look-at-the-great-ring.450472/"][Let's Revamp] Planescape - a thematic / oppositional look at the Great Ring | Dungeons & Dragons / Fantasy D20 Spotlight[/URL]) 1a) Arborea is in the NG spot, but with the day-dusk-night layers of the Beastlands. It's the plane of passion and vitality, the opposition to the despair and apathy of Hades/Grey Waste. 1b) Elysium is in the NG(C) spot. Focus on relaxation and contentment; the land of milk and honey. 1c) Olympus is in the CG spot, focus on heroism and bravery. 1d) Carceri is in the CN(E) spot, across from Ysgard. If Ysgard is honorable competition, Carceri is dishonorable competition. A vast metropolis where the cunning and streetwise get ahead, all built atop the holding cell for entities that must not be named. 1e) Pandemonium moves to the NE(C) spot. A mirror to Elysium. Elysium is contentment with your own company, Pandemonium is the paranoid need to isolate. 2) Lots of planes stretch and coexist in multiple places. The Feywild are the (many) places where the planes in the CG arc (from Arborea to Ysgard) touch the Material Plane; likewise, the Shadowfell is where the CE planes (from Hades to Carceri) cross over into the Material. 3) Limbo IS the Elemental Chaos, within its bounds are oceans of mutable protomatter, as well as each of the Elemental, Quasi-Elemental, and Para-Elemental planes. Nearly unreachably deep within Limbo is the Positive Material, the source of all creation. 4) Arcadia and Acheron are two great cities (one silver, one iron) sitting on either side of the Bridge of Mechanus, the waters of the merging Styx and Oceanus flow under the bridge in a thunderous waterfall into Nirvana, the Astral Sea. And unknowably deep in the Astral, all ideas flow into the Negative Material, at the end of all things. 5) Other cosmologies connect into the Great Wheel, although bridging the gaps between them may be nearly impossible. Eberron's Plane of Fernia, as an example, coexists in places with Baator and the Elemental Plane of Fire. [/QUOTE]
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