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<blockquote data-quote="JohnRTroy" data-source="post: 4306797" data-attributes="member: 2732"><p>Actually, the no viral content has a benefit now. It encourages publishers to create stuff and not worry about people ripping their products for free. I know a lot of people would defend that by saying "they knew about that when they agreed to the OGL license", but that was the only license available. </p><p></p><p>Then again, those that miss the "viral nature" might be able to encourage people to use their products by allowing others to reference their game products--I assume the other third party would have to agree to the GSL terms, but sharing the created content among companies seems possible with this license.</p><p></p><p>Now, let the publishers choose, don't force one way on them.</p><p></p><p>ETA--Yes, Section 10.2. Missed that. Good for WoTC.</p></blockquote><p></p>
[QUOTE="JohnRTroy, post: 4306797, member: 2732"] Actually, the no viral content has a benefit now. It encourages publishers to create stuff and not worry about people ripping their products for free. I know a lot of people would defend that by saying "they knew about that when they agreed to the OGL license", but that was the only license available. Then again, those that miss the "viral nature" might be able to encourage people to use their products by allowing others to reference their game products--I assume the other third party would have to agree to the GSL terms, but sharing the created content among companies seems possible with this license. Now, let the publishers choose, don't force one way on them. ETA--Yes, Section 10.2. Missed that. Good for WoTC. [/QUOTE]
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