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4e D&D GSL Live
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<blockquote data-quote="JohnRTroy" data-source="post: 4316823" data-attributes="member: 2732"><p>That's different. Downloading an illegal PDF is still illegal and you can still be prosecuted for it. Downloading a free legal version is basically deciding to give away a valuable product by commoditizing it. And I can see a creator not wanting to do that.</p><p></p><p></p><p></p><p>Well, that's the publisher's choice. People like Paizo decide to stick with the OGL. I think publishers have the right to license and dictate terms, while the licensees have the right to refuse them. </p><p></p><p>One of the reasons I seem a bit of a contrarian to the OGL perspective is that I believe creators have rights and should have control over their work. I think a creator should choose the terms of the license over the terms of the licensee. And I would like licensees to choose carefully. Ultimately, if people are pissed about a license becoming more restrictive, they should be thinking of creating their own stuff. </p><p></p><p>It's like work-for-hire. You want to write for Marvel comics, fine, accept the paycheck. But if you want total control, go the harder creator-owned route. I wish more people did the harder route, but at the same time I don't begrudge the people who want to write for a paycheck either. But the guys doing work for hire know the risks that they might someday be out of a job and have no control over their creations.</p><p></p><p>In other words--ANY license is risky, even the OGL, because you don't have ultimate control. Unless you own your own property there are risks. Anybody who licenses from another has to take risks.</p><p></p><p></p><p></p><p>Well, seeing as how people seem to value the D&D trademark from the official company more than a specific version of the game, based on how well the completely different D&D is selling, it stands to reasons that there is value in third party stuff. So I suspect it will be popular with the right publishers. If they choose to go the "work for hire" route, they know the risks. The GSL is a more typical license for IP.</p><p></p><p>I'm sure there are some publishers who would object to the ones saying that "there should not be a license if its this bad".</p></blockquote><p></p>
[QUOTE="JohnRTroy, post: 4316823, member: 2732"] That's different. Downloading an illegal PDF is still illegal and you can still be prosecuted for it. Downloading a free legal version is basically deciding to give away a valuable product by commoditizing it. And I can see a creator not wanting to do that. Well, that's the publisher's choice. People like Paizo decide to stick with the OGL. I think publishers have the right to license and dictate terms, while the licensees have the right to refuse them. One of the reasons I seem a bit of a contrarian to the OGL perspective is that I believe creators have rights and should have control over their work. I think a creator should choose the terms of the license over the terms of the licensee. And I would like licensees to choose carefully. Ultimately, if people are pissed about a license becoming more restrictive, they should be thinking of creating their own stuff. It's like work-for-hire. You want to write for Marvel comics, fine, accept the paycheck. But if you want total control, go the harder creator-owned route. I wish more people did the harder route, but at the same time I don't begrudge the people who want to write for a paycheck either. But the guys doing work for hire know the risks that they might someday be out of a job and have no control over their creations. In other words--ANY license is risky, even the OGL, because you don't have ultimate control. Unless you own your own property there are risks. Anybody who licenses from another has to take risks. Well, seeing as how people seem to value the D&D trademark from the official company more than a specific version of the game, based on how well the completely different D&D is selling, it stands to reasons that there is value in third party stuff. So I suspect it will be popular with the right publishers. If they choose to go the "work for hire" route, they know the risks. The GSL is a more typical license for IP. I'm sure there are some publishers who would object to the ones saying that "there should not be a license if its this bad". [/QUOTE]
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