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4e D&D GSL Live
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<blockquote data-quote="BSF" data-source="post: 4319443" data-attributes="member: 13098"><p>This certainly appears to be true and it is something that I have been dissatisfied with. I have never really cared what the publisher's vision of D&D should be. I have my own vision. I have consistently been less satisfied with my games when I am running them to somebody else's vision. Really, the toolbox approach to 3.x and the d20STL/OGL are the things that brought me back to D&D away from the HERO system. </p><p></p><p>And dang! It kept me here in D&D land as well. There has been so much material that I can keep playing a D&D derivative game at my home table using fresh material for each campaign. I mix and match however I choose. I blend different rulebooks together to fit my vision. </p><p></p><p>It is a little bit of amateur/lazy game designer that seeps through. I borrow from others to mix and match my own version of fun.</p><p></p><p>Sure, I can do that with the new version of the game. But it doesn't look like I will see the same third party innovation for the ruleset. WotC appears to want third party support of their vision of how the game should be played. They don't want third party support of different ways the game might be played by those with a different vision. So if I can't be lazy and use a bunch of different innovation from third parties, what is stopping me from moving on to other games?</p><p></p><p>Or maybe it would be more accurate to ask, what is encouraging me to move to a new version of the game that makes it harder to rapidly build my vision of the games I want to run and play in?</p><p></p><p>It certainly appears that I am not the target demographic for the new edition. That makes me sad, but I am still a gamer and there are still new products to buy. Whether it is Pathfinder based, True20 based, general OGL based, or even a completely different game system, there are still a lot of things I can play. Including 4e. But without the innovation with the 4e ruleset that I saw in the 3.X days, I doubt that 4E will be a favorite system or one that I use for long campaigns. At least, not for a few years. As I said, I can do the design work myself. I just prefer to use toolkits when they are available. So maybe I will get to a long 4E campaign in a couple of years when I develop all the little pieces here and there, between different games that I am playing. </p><p></p><p>That is what makes the GSL look weird to me. It precludes the type of products that I prefer and that undermines the likelihood that I will support the game with my consumer dollars. I would like to think that they could have crafted a license that would support the game in the ways I like to use it as well as in ways that WotC would like to see it used. But that might be a bit too idealistic.</p><p></p><p>Clearly, WotC thinks the support driven toward their vision of the game will strengthen it. To be honest, since this is the GSL, I hope they are right. Even if I don't want to play in their sandbox right now, I do hope they are successful. If for no other other reason than the fact that I will certainly run some 4E games at some point in time.</p></blockquote><p></p>
[QUOTE="BSF, post: 4319443, member: 13098"] This certainly appears to be true and it is something that I have been dissatisfied with. I have never really cared what the publisher's vision of D&D should be. I have my own vision. I have consistently been less satisfied with my games when I am running them to somebody else's vision. Really, the toolbox approach to 3.x and the d20STL/OGL are the things that brought me back to D&D away from the HERO system. And dang! It kept me here in D&D land as well. There has been so much material that I can keep playing a D&D derivative game at my home table using fresh material for each campaign. I mix and match however I choose. I blend different rulebooks together to fit my vision. It is a little bit of amateur/lazy game designer that seeps through. I borrow from others to mix and match my own version of fun. Sure, I can do that with the new version of the game. But it doesn't look like I will see the same third party innovation for the ruleset. WotC appears to want third party support of their vision of how the game should be played. They don't want third party support of different ways the game might be played by those with a different vision. So if I can't be lazy and use a bunch of different innovation from third parties, what is stopping me from moving on to other games? Or maybe it would be more accurate to ask, what is encouraging me to move to a new version of the game that makes it harder to rapidly build my vision of the games I want to run and play in? It certainly appears that I am not the target demographic for the new edition. That makes me sad, but I am still a gamer and there are still new products to buy. Whether it is Pathfinder based, True20 based, general OGL based, or even a completely different game system, there are still a lot of things I can play. Including 4e. But without the innovation with the 4e ruleset that I saw in the 3.X days, I doubt that 4E will be a favorite system or one that I use for long campaigns. At least, not for a few years. As I said, I can do the design work myself. I just prefer to use toolkits when they are available. So maybe I will get to a long 4E campaign in a couple of years when I develop all the little pieces here and there, between different games that I am playing. That is what makes the GSL look weird to me. It precludes the type of products that I prefer and that undermines the likelihood that I will support the game with my consumer dollars. I would like to think that they could have crafted a license that would support the game in the ways I like to use it as well as in ways that WotC would like to see it used. But that might be a bit too idealistic. Clearly, WotC thinks the support driven toward their vision of the game will strengthen it. To be honest, since this is the GSL, I hope they are right. Even if I don't want to play in their sandbox right now, I do hope they are successful. If for no other other reason than the fact that I will certainly run some 4E games at some point in time. [/QUOTE]
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