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General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
4e death of creative spell casting?
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<blockquote data-quote="WayneLigon" data-source="post: 3765312" data-attributes="member: 3649"><p>One man's thinking outside the box is another man's powergaming to wring extra unintended effects out of a spell that should have one effect. But I don't think it's led to less creative spell casting, at all; people still do exactly the things you described in every edition and that's not going to change.</p><p></p><p>I think that whatever they're doing with spells sounds like it's going to bring more spells into play. There are dozens of spells out there that can be used very creatively, but they never get any 'air time' because mages will usually load up on the big boom-zap Evocations and leave most of the other things uncast save in unusual circumstances. I'm thinking that the utility spells, the ones that don't do damage or have significant overt combat effects, will be the ones you don't have to worry about slots for. That'll mean more creativity as you can use them to set up conditions and events that let you get even more out of your mass combat spells.</p></blockquote><p></p>
[QUOTE="WayneLigon, post: 3765312, member: 3649"] One man's thinking outside the box is another man's powergaming to wring extra unintended effects out of a spell that should have one effect. But I don't think it's led to less creative spell casting, at all; people still do exactly the things you described in every edition and that's not going to change. I think that whatever they're doing with spells sounds like it's going to bring more spells into play. There are dozens of spells out there that can be used very creatively, but they never get any 'air time' because mages will usually load up on the big boom-zap Evocations and leave most of the other things uncast save in unusual circumstances. I'm thinking that the utility spells, the ones that don't do damage or have significant overt combat effects, will be the ones you don't have to worry about slots for. That'll mean more creativity as you can use them to set up conditions and events that let you get even more out of your mass combat spells. [/QUOTE]
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D&D Older Editions, OSR, & D&D Variants
4e death of creative spell casting?
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