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4e design in 5.5e ?
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<blockquote data-quote="Raith5" data-source="post: 8412099" data-attributes="member: 56051"><p>I really enjoyed 4e and I like 5e. I would like a bit more complexity/tactical choices for PCs and monsters in any 5.5 but not too much as to make fights take as long as in 4e.</p><p></p><p>One thing I miss from 4e are customization options like paragon paths and epic destinies (or prestige classes in 3e). I think more customization options is something I would like to see - especially at mid and higher levels. I also prefer feats to be a core part of the game as per 3e and 4e and to have more of them than 5e.</p><p></p><p>I also think that high level play is something they can tweak to make 5e work better at higher level. While a much of this rests on the design of adventures (and advice given to DMs), I think slightly more complex monsters and more customizable PCs could help here.</p></blockquote><p></p>
[QUOTE="Raith5, post: 8412099, member: 56051"] I really enjoyed 4e and I like 5e. I would like a bit more complexity/tactical choices for PCs and monsters in any 5.5 but not too much as to make fights take as long as in 4e. One thing I miss from 4e are customization options like paragon paths and epic destinies (or prestige classes in 3e). I think more customization options is something I would like to see - especially at mid and higher levels. I also prefer feats to be a core part of the game as per 3e and 4e and to have more of them than 5e. I also think that high level play is something they can tweak to make 5e work better at higher level. While a much of this rests on the design of adventures (and advice given to DMs), I think slightly more complex monsters and more customizable PCs could help here. [/QUOTE]
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4e design in 5.5e ?
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