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4e design in 5.5e ?
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<blockquote data-quote="Stalker0" data-source="post: 8412546" data-attributes="member: 5889"><p>I've had a similar idea myself, though I think in such a model the first effect should "automatically work", which is more consistent with most fantasy narratives.</p><p></p><p>When the wizard casts a spell, its rare for a hero to be completely unaffected. Instead, they begin to fight the effect and break it off before they are taken over by it.</p><p></p><p>So with your concept, the idea would be that a Dominate Person for example might automatically charm on the first round, but then requires saves to escalate it or knock it away. On the one hand, the wizard has to wait longer to get the "meaty effect", but on the other, they are rewarded by always getting effects from their spell.</p></blockquote><p></p>
[QUOTE="Stalker0, post: 8412546, member: 5889"] I've had a similar idea myself, though I think in such a model the first effect should "automatically work", which is more consistent with most fantasy narratives. When the wizard casts a spell, its rare for a hero to be completely unaffected. Instead, they begin to fight the effect and break it off before they are taken over by it. So with your concept, the idea would be that a Dominate Person for example might automatically charm on the first round, but then requires saves to escalate it or knock it away. On the one hand, the wizard has to wait longer to get the "meaty effect", but on the other, they are rewarded by always getting effects from their spell. [/QUOTE]
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