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4e design in 5.5e ?
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<blockquote data-quote="EzekielRaiden" data-source="post: 8414485" data-attributes="member: 6790260"><p>This is possible, but I think it somewhat unlikely. For a lot of extant things, they can fix it, but what could they possibly do with the Warlock class that would break free of its short-rest dependence? Fighter will probably be easier (tie Action Surge etc. to <em>half</em> your proficiency bonus, rounded down), but Battle Master would be very awkward as it stands. You currently get <em>more</em> than your proficiency bonus' worth of Superiority Dice for <em>each</em> short rest (at least until very high level, where it balances out). That would require getting PB <em>squared</em> per long rest, which...well, that's gonna make for huge early novas and then a really really boring remainder of the day.</p><p></p><p>So I'm not sure if they can divorce things from the short rest absolutely 100%--not while keeping backwards compatibility with prior content. I strongly suspect that the "50th anniversary" update will heavily <em>reduce</em> dependence on short rests, but I dunno if they've got the gumption to totally ditch them.</p><p></p><p>Perhaps I'm wrong though! Maybe there will be some kind of new recharge mechanic that won't give Warlocks/Battle Masters/etc. infinite resources, but will give them the resources they need to keep up. E.g. maybe once a day they can just regain all Warlock slots/Superiority Dice, and instead of being a <em>crappy</em> capstone, getting extra slots/dice due to rolling initiative will be a baseline feature. At this point, it's all speculative--but if you've watched the new subclasses as they come out, they definitely are moving further and further away from using short-rest abilities and into using PB-per-long-rest abilities.</p></blockquote><p></p>
[QUOTE="EzekielRaiden, post: 8414485, member: 6790260"] This is possible, but I think it somewhat unlikely. For a lot of extant things, they can fix it, but what could they possibly do with the Warlock class that would break free of its short-rest dependence? Fighter will probably be easier (tie Action Surge etc. to [I]half[/I] your proficiency bonus, rounded down), but Battle Master would be very awkward as it stands. You currently get [I]more[/I] than your proficiency bonus' worth of Superiority Dice for [I]each[/I] short rest (at least until very high level, where it balances out). That would require getting PB [I]squared[/I] per long rest, which...well, that's gonna make for huge early novas and then a really really boring remainder of the day. So I'm not sure if they can divorce things from the short rest absolutely 100%--not while keeping backwards compatibility with prior content. I strongly suspect that the "50th anniversary" update will heavily [I]reduce[/I] dependence on short rests, but I dunno if they've got the gumption to totally ditch them. Perhaps I'm wrong though! Maybe there will be some kind of new recharge mechanic that won't give Warlocks/Battle Masters/etc. infinite resources, but will give them the resources they need to keep up. E.g. maybe once a day they can just regain all Warlock slots/Superiority Dice, and instead of being a [I]crappy[/I] capstone, getting extra slots/dice due to rolling initiative will be a baseline feature. At this point, it's all speculative--but if you've watched the new subclasses as they come out, they definitely are moving further and further away from using short-rest abilities and into using PB-per-long-rest abilities. [/QUOTE]
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