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4e design in 5.5e ?
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<blockquote data-quote="Stalker0" data-source="post: 8414492" data-attributes="member: 5889"><p>Right but this was not my point.</p><p></p><p>The original statement made was that the discussion of difficulty is ultimately irrelevant because the DM can always add more monsters.</p><p></p><p>My counterpoint is that such an addition does have a cost to the overall narrative. Things like:</p><ul> <li data-xf-list-type="ul">Why are there so many monsters in this area all of a sudden?</li> <li data-xf-list-type="ul">Why are dragons such a big deal of if 4 low level people can take one on?</li> </ul><p>Now a small narrative cost a good DM can (and does) deal with. The question becomes when does that narrative cost require DM tweaks that remove some of the immersiveness and enjoyment from the game?</p><p></p><p>Ultimately all of this is to say.... <strong>difficulty does matter</strong>. Its not a rigid line, and that line can move table to table....but there is a general range where difficulty is "appropriate" and a range where it is not. The ability to add additional monsters does not change this fact. Therefore, a discussion of an edition's difficulty is a very relevant topic, and cannot be dismissed off hand.</p></blockquote><p></p>
[QUOTE="Stalker0, post: 8414492, member: 5889"] Right but this was not my point. The original statement made was that the discussion of difficulty is ultimately irrelevant because the DM can always add more monsters. My counterpoint is that such an addition does have a cost to the overall narrative. Things like: [LIST] [*]Why are there so many monsters in this area all of a sudden? [*]Why are dragons such a big deal of if 4 low level people can take one on? [/LIST] Now a small narrative cost a good DM can (and does) deal with. The question becomes when does that narrative cost require DM tweaks that remove some of the immersiveness and enjoyment from the game? Ultimately all of this is to say.... [B]difficulty does matter[/B]. Its not a rigid line, and that line can move table to table....but there is a general range where difficulty is "appropriate" and a range where it is not. The ability to add additional monsters does not change this fact. Therefore, a discussion of an edition's difficulty is a very relevant topic, and cannot be dismissed off hand. [/QUOTE]
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