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4e design in 5.5e ?
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<blockquote data-quote="Hussar" data-source="post: 8417893" data-attributes="member: 22779"><p>See, the problem is [USER=29398]@Lanefan[/USER], unless you do some form of "in order" roll up, then you always start with "I have xxx in mind". Because, well, you know that any character that's rolled is going to have a pretty predictable set of stats (and, let's be honest here, if it's under point buy, the DM will almost universally let you roll it again). </p><p></p><p>The notion that you roll first and then decide what to play hasn't really been part of the game for a very, very long time. Like, as in 2e at the latest, and actually, with the 1e Unearthed Arcana rolling system, you chose your class first. WotC didn't start this at all. This was part of the game since the release of the 1e AD&D Dungeon Master's Guide. 3d6 in order was never part of AD&D. </p><p></p><p>The notion that I'm going to have to play this randomly determined character for the next hundred hours or more is something I most certainly don't want to ever see back into the game.</p><p></p><p>It absolutely baffles me why DM's have such an issue with a player building to a concept. It's their character. How is it in any way, shape or form bothering you how I choose what to play?</p></blockquote><p></p>
[QUOTE="Hussar, post: 8417893, member: 22779"] See, the problem is [USER=29398]@Lanefan[/USER], unless you do some form of "in order" roll up, then you always start with "I have xxx in mind". Because, well, you know that any character that's rolled is going to have a pretty predictable set of stats (and, let's be honest here, if it's under point buy, the DM will almost universally let you roll it again). The notion that you roll first and then decide what to play hasn't really been part of the game for a very, very long time. Like, as in 2e at the latest, and actually, with the 1e Unearthed Arcana rolling system, you chose your class first. WotC didn't start this at all. This was part of the game since the release of the 1e AD&D Dungeon Master's Guide. 3d6 in order was never part of AD&D. The notion that I'm going to have to play this randomly determined character for the next hundred hours or more is something I most certainly don't want to ever see back into the game. It absolutely baffles me why DM's have such an issue with a player building to a concept. It's their character. How is it in any way, shape or form bothering you how I choose what to play? [/QUOTE]
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