Darrin Drader
Explorer
As much as I can't stand the 4E game itself, I actually quite like the 4E DMG. The 3.5 DMG is much like a toolkit, and they started going in the direction of the 4E DMG with the DMG 2, which I like, so the 4E DMG seems like the next step in this direction. I also find that the encounter design philosophy also works for 3.5 in terms of picking specific types of monsters to form opposing groups. Rather than just using a group of goblins, I might use three goblins wielding swords, two goblins with bows, and a goblin rogue.
I could really ditch the other two 4E core rulebooks, but this one is so loaded with good gaming tips and philosophy that I'm really glad I own it.
I could really ditch the other two 4E core rulebooks, but this one is so loaded with good gaming tips and philosophy that I'm really glad I own it.