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4E Dragons - Where's the beef?
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<blockquote data-quote="KarinsDad" data-source="post: 4731192" data-attributes="member: 2011"><p>Yes, I see which dragon you are talking about.</p><p></p><p>I have to disagree with you though.</p><p></p><p>Minor action Warlocks Curse. +1 AC and some PC in the party will be taking an extra D6 damage with his other attacks and if that PC goes to 0 hit points, he can teleport.</p><p></p><p>Minor action Lurid Glare at Range 10. He can easily slide a foe into his area effect attacks on multiple rounds.</p><p></p><p>Standard action, minor sustain Curse of the Black Frost at Range 10.</p><p></p><p>Standard action Eyebite go invisible against one foe.</p><p></p><p>It's obviously a tougher foe and has better at will options while it is waiting for its powers to recharge. The PC Wizard or other squishy in the back is going to be toast when the Dragon teleports or flies over and does Curse of the Black Forest plus other attacks against the PC.</p><p></p><p>Not as tough as if they had used all of the class template rules, but still tough enough. Easily as powerful as the 11th level Black Dragon in the MM. The main difference is that the Black Dragon gets ~20% extra HP for being in Paragon level (if we were talking a level other than 10 or 20, it would be much closer between level x + class powers and level x+1).</p><p></p><p>As far as I can tell, a heroic level powers only class template is worth +1 level of XP, a paragon level powers only class template is worth +2 level of XP, and an epic level powers only class template is worth +3 levels of XP. Adding all of the class template features (i.e. action point, extra hit points, bonus to save, etc.) is worth another +1 level of XP.</p><p></p><p>An Epic level dragon that can heal itself multiple times with the Cleric class template will be awesome. Clarion Call of the Astral Sea. Ok, let's restart most of this encounter for the Dragon, but not the PCs. No way its worth the same XP as the same dragon without the Cleric powers.</p><p></p><p>I do think it is much easier to only add the powers though and I will probably be doing that. It's not that I want the dragons to be so much more powerful, it's that I want them to have magical abilities.</p><p></p><p>But one nice thing about doing this is that the Dragon gains a few synergy bonuses, but it does not increase all to hits and damage and hit points, etc. like a higher level Dragon would. It's much more capable, but still in the to hit range of the PCs.</p><p></p><p>And such creatures FEEL like Dragons to me. If current Dragons cause dread in the players, these creatures will terrify them. An Epic battle with a Dragon that has Clarion Call of the Astral Sea will be remembered by my group for years (that is if we ever get to Epic level <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> ).</p></blockquote><p></p>
[QUOTE="KarinsDad, post: 4731192, member: 2011"] Yes, I see which dragon you are talking about. I have to disagree with you though. Minor action Warlocks Curse. +1 AC and some PC in the party will be taking an extra D6 damage with his other attacks and if that PC goes to 0 hit points, he can teleport. Minor action Lurid Glare at Range 10. He can easily slide a foe into his area effect attacks on multiple rounds. Standard action, minor sustain Curse of the Black Frost at Range 10. Standard action Eyebite go invisible against one foe. It's obviously a tougher foe and has better at will options while it is waiting for its powers to recharge. The PC Wizard or other squishy in the back is going to be toast when the Dragon teleports or flies over and does Curse of the Black Forest plus other attacks against the PC. Not as tough as if they had used all of the class template rules, but still tough enough. Easily as powerful as the 11th level Black Dragon in the MM. The main difference is that the Black Dragon gets ~20% extra HP for being in Paragon level (if we were talking a level other than 10 or 20, it would be much closer between level x + class powers and level x+1). As far as I can tell, a heroic level powers only class template is worth +1 level of XP, a paragon level powers only class template is worth +2 level of XP, and an epic level powers only class template is worth +3 levels of XP. Adding all of the class template features (i.e. action point, extra hit points, bonus to save, etc.) is worth another +1 level of XP. An Epic level dragon that can heal itself multiple times with the Cleric class template will be awesome. Clarion Call of the Astral Sea. Ok, let's restart most of this encounter for the Dragon, but not the PCs. No way its worth the same XP as the same dragon without the Cleric powers. I do think it is much easier to only add the powers though and I will probably be doing that. It's not that I want the dragons to be so much more powerful, it's that I want them to have magical abilities. But one nice thing about doing this is that the Dragon gains a few synergy bonuses, but it does not increase all to hits and damage and hit points, etc. like a higher level Dragon would. It's much more capable, but still in the to hit range of the PCs. And such creatures FEEL like Dragons to me. If current Dragons cause dread in the players, these creatures will terrify them. An Epic battle with a Dragon that has Clarion Call of the Astral Sea will be remembered by my group for years (that is if we ever get to Epic level ;) ). [/QUOTE]
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