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General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
4E Dragons - Where's the beef?
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<blockquote data-quote="jorrit" data-source="post: 4733284" data-attributes="member: 82541"><p>Healing powers are supported. The cleric can do two healing words in an encounter and will use those to heal unconscious allies. They also know how to use Second Wind (but that's only when they are not unconscious of course).</p><p></p><p>The program is only an approximation and does not keep track of position. The way it works is that the area attacks pick a random number of opponents in the blast. You shouldn't see those percentages are absolute numbers. I'm making several assumptions in my program. I'm using my program mostly to have a rough idea of the damage throughput of players against an encounter and also to compare various options. For example, I have used this program to see what the effect is on the average number of rounds needed to complete the encounter if you do various tricks like for example: half the HP of monsters but double their damage.</p><p></p><p>The PCs can use at-will, encounter, and daily powers. They currently don't have any magic items yet but the program supports them.</p><p></p><p>Edit: forgot to add that Combat Challenge also works (with marking and related).</p><p></p><p>This is not exact science <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":-)" title="Smile :-)" data-smilie="1"data-shortname=":-)" /> Just some approximations.</p><p></p><p>Yes, the program just picks whatever it thinks is the best power for the moment and that's something that's just calculated based on a subjective value that I gave to the powers and the expected average damage.</p><p></p><p>Greetings,</p></blockquote><p></p>
[QUOTE="jorrit, post: 4733284, member: 82541"] Healing powers are supported. The cleric can do two healing words in an encounter and will use those to heal unconscious allies. They also know how to use Second Wind (but that's only when they are not unconscious of course). The program is only an approximation and does not keep track of position. The way it works is that the area attacks pick a random number of opponents in the blast. You shouldn't see those percentages are absolute numbers. I'm making several assumptions in my program. I'm using my program mostly to have a rough idea of the damage throughput of players against an encounter and also to compare various options. For example, I have used this program to see what the effect is on the average number of rounds needed to complete the encounter if you do various tricks like for example: half the HP of monsters but double their damage. The PCs can use at-will, encounter, and daily powers. They currently don't have any magic items yet but the program supports them. Edit: forgot to add that Combat Challenge also works (with marking and related). This is not exact science :-) Just some approximations. Yes, the program just picks whatever it thinks is the best power for the moment and that's something that's just calculated based on a subjective value that I gave to the powers and the expected average damage. Greetings, [/QUOTE]
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4E Dragons - Where's the beef?
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