Fallen Seraph
First Post
I think exotic-weapons should be a "campaign appropriate" feat, so have some base-rules in the core-book for the feat and what it means to use a exotic-weapon, but then just classify all the weapons under simple, ranged, martial.
This way in a campaign, the DM have the rules to proclaim what would happen if you have the exotic-weapon feat, what bonuses if any you get by using a exotic-weapon (the people you would be facing would be unprepared for a unusual/unknown weapon), etc.
This works since, in say a European-centric campaign, Chinese/Japanese-styled weapons may be not known and thus be exotic... But in a Eastern-centric campaign, European-weapons like the rapier would be exotic. Or if your world has everything in equal abundance then none are exotic.
This way in a campaign, the DM have the rules to proclaim what would happen if you have the exotic-weapon feat, what bonuses if any you get by using a exotic-weapon (the people you would be facing would be unprepared for a unusual/unknown weapon), etc.
This works since, in say a European-centric campaign, Chinese/Japanese-styled weapons may be not known and thus be exotic... But in a Eastern-centric campaign, European-weapons like the rapier would be exotic. Or if your world has everything in equal abundance then none are exotic.